Geier Reach Bandit // Vildin-Pack Alpha

Geier Reach Bandit // Vildin-Pack Alpha

Creature — Human Rogue Werewolf // Creature — Werewolf

Mana cost: {2}{R}

How we read this card

Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

triggered —

Whenever a Werewolf you control enters, you may transform it.

triggered —

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

triggered —

Causes: transform a creature, transform a Werewolf.

Cares about: a Werewolf enters the battlefield, an upkeep.

Works well with

a creature transforms — 105 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha transforms:

  1. Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield — grants a keyword
  2. Neglected Heirloom // Ashmouth Blade — triggers

1 other card cares about it too. These are the ones with the most connections.

put a Werewolf onto the battlefield — 134 cards in the game can cause this.

  1. Bloodline Pretender — When Bloodline Pretender enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  2. Lambholt Raconteur // Lambholt Ravager — When Lambholt Raconteur // Lambholt Ravager enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  3. Barkform Harvester — When Barkform Harvester enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  4. Spellrune Painter // Spellrune Howler — When Spellrune Painter // Spellrune Howler enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  5. Three Tree Mascot — When Three Tree Mascot enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  6. Universal Automaton — When Universal Automaton enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  7. Taurean Mauler — When Taurean Mauler enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  8. Afflicted Deserter // Werewolf Ransacker — When Afflicted Deserter // Werewolf Ransacker enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  9. Rooftop Percher — When Rooftop Percher enters, Geier Reach Bandit // Vildin-Pack Alpha triggers
  10. Changeling Wayfinder — When Changeling Wayfinder enters, Geier Reach Bandit // Vildin-Pack Alpha triggers

124 other cards cause it too. These are the ones with the most connections.

a Rogue attacks — 636 cards in the game can cause this (Geier Reach Bandit is one).

  1. Soaring Thought-Thief — When Geier Reach Bandit // Vildin-Pack Alpha attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Geier Reach Bandit is one).

  1. Anowon, the Ruin Thief — When Geier Reach Bandit // Vildin-Pack Alpha deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Geier Reach Bandit is one).

  1. Cloak and Dagger — When Geier Reach Bandit // Vildin-Pack Alpha enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Geier Reach Bandit is one).

  1. Thieves' Guild Enforcer — When Geier Reach Bandit // Vildin-Pack Alpha enters, Thieves' Guild Enforcer mills a card

a Human enters the battlefield — 4,639 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Alluring Suitor // Deadly Dancer — triggers
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Path of Mettle // Metzali, Tower of Triumph — triggers

182 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a creature deals combat damage — 17,934 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha deals combat damage:

  1. Primo, the Unbounded — makes a token
  2. Locutus of Borg — makes a token
  3. Antagonist Incorporator — makes a token
  4. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature is cast — 18,010 cards in the game can cause this (Geier Reach Bandit is one).

  1. Primeval Bounty — When Geier Reach Bandit // Vildin-Pack Alpha is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Geier Reach Bandit is one).

When Geier Reach Bandit // Vildin-Pack Alpha enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

313 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Geier Reach Bandit is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Geier Reach Bandit // Vildin-Pack Alpha enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

41 other cards care about it too. These are the ones with the most connections.