edhseer Commander synergy, explained
Artifact — Attraction
Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
static — brings a card back
static — grants haste
static —
Causes: put a creature onto the battlefield, a creature leaves a graveyard, exile a creature.
Cares about: a creature in a graveyard.
a nontoken creature is exiled — 995 cards in the game can cause this (Haunted House is one).
a creature is exiled — 1,003 cards in the game can cause this (Haunted House is one).
When a creature is exiled thanks to Haunted House:
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Haunted House is one).
When a creature leaves a graveyard thanks to Haunted House:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Haunted House is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Haunted House is one).
When a creature leaves a graveyard thanks to Haunted House:
13 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Haunted House is one).
When Haunted House is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Haunted House is one).
When Haunted House enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (Haunted House is one).
When Haunted House enters:
55 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Haunted House is one).
When a creature enters thanks to Haunted House:
29 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Haunted House is one).
41 other cards care about it too. These are the ones with the most connections.