edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {3}{W}
Enchant creature
Enchanted creature gets +2/+5.
static — gives +2/+5
Cycling {3}
Causes: nothing.
Cares about: nothing.
an enchantment is discarded — 45 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor makes a player discard a card:
1 other card cares about it too. These are the ones with the most connections.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor enters:
4 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Improvised Armor is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor enters:
62 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Improvised Armor is one).
When Improvised Armor makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Improvised Armor is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Improvised Armor is one).
10 other cards care about it too. These are the ones with the most connections.