Produces: a permanent being sacrificed, a permanent dying, anything being discarded, life being lost.
Cares about: nothing.
Partners
108 cards can cause a nontoken permanent being sacrificed.
Szarel, Genesis Shepherd — When a permanent sacrifices something thanks to Kaervek's Spite, Szarel, Genesis Shepherd puts Szarel's power counters on a permanent
Evendo Brushrazer — When a permanent sacrifices something thanks to Kaervek's Spite, Evendo Brushrazer triggers
Skittering Precursor — When a permanent sacrifices something thanks to Kaervek's Spite, Skittering Precursor makes a token
108 cards can cause a permanent being sacrificed.
Slaughter-Priest of Mogis — When a permanent sacrifices something thanks to Kaervek's Spite, Slaughter-Priest of Mogis gives +2/+0
Sandbender Scavengers — When a permanent sacrifices something thanks to Kaervek's Spite, Sandbender Scavengers puts counters on a permanent
Gixian Infiltrator — When a permanent sacrifices something thanks to Kaervek's Spite, Gixian Infiltrator puts counters on a permanent
171 cards can cause a nontoken permanent dying.
Jinxed Ring — When a permanent dies thanks to Kaervek's Spite, Jinxed Ring deals 1 damage
171 cards can cause a permanent dying.
Aetherworks Marvel — When a permanent dies thanks to Kaervek's Spite, Aetherworks Marvel adds 1 mana
Grolnok, the Omnivore — When a permanent dies thanks to Kaervek's Spite, Grolnok, the Omnivore puts counters on a permanent
Yuna, Grand Summoner — When a permanent dies thanks to Kaervek's Spite, Yuna, Grand Summoner puts that number counters on a permanent
411 cards can cause a nontoken permanent leaving the battlefield.
Genku, Future Shaper — When a permanent leaves the battlefield thanks to Kaervek's Spite, Genku, Future Shaper makes a token
412 cards can cause a permanent leaving the battlefield.
Angelic Sleuth — When a permanent leaves the battlefield thanks to Kaervek's Spite, Angelic Sleuth triggers
Suki, Courageous Rescuer — When a permanent leaves the battlefield thanks to Kaervek's Spite, Suki, Courageous Rescuer makes a token
Resourceful Defense — When a permanent leaves the battlefield thanks to Kaervek's Spite, Resourceful Defense puts those counters counters on a permanent
1,609 cards can cause anything being discarded.
Toluz, Clever Conductor — When Kaervek's Spite discards a card, Toluz, Clever Conductor triggers
Ruthless Sniper — When Kaervek's Spite discards a card, Ruthless Sniper puts counters on a permanent
Curator of Mysteries — When Kaervek's Spite discards a card, Curator of Mysteries scries
2,685 cards can cause life being lost.
Momentum Breaker — When Kaervek's Spite makes a player lose life, Momentum Breaker raises your speed
Point the Way — When Kaervek's Spite makes a player lose life, Point the Way raises your speed
Lightwheel Enhancements — When Kaervek's Spite makes a player lose life, Lightwheel Enhancements raises your speed
2,996 cards can cause anything being sacrificed.
Gorbag of Minas Morgul — When a permanent sacrifices something thanks to Kaervek's Spite, Gorbag of Minas Morgul triggers
4,505 cards can cause anything dying.
Creature Bond — When a permanent dies thanks to Kaervek's Spite, Creature Bond deals that creature's toughness damage
Turn Inside Out — When a permanent dies thanks to Kaervek's Spite, Turn Inside Out triggers
EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs
actually work together, with the reason printed next to each one.
34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck
What an edge is, and what it is not
Krenko, Mob Bossproduces
enters · creature · token
Impact Tremorscares about
Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.
Farseekproduces
enters · land
Enduring Couragecares about
No edge. It wants a creature entering, and a fetched land is not one.
What it refuses to claim
Ramp, removal and card draw are roles, not synergies — they make a deck work
without pairing with anything, so they are counted as slots rather than drawn as edges. A
card that refers to itself ("this creature", "this spell") is read as itself and not as a
class. Where the rules cannot say something, the report says nothing: a missing claim is
better than a confident wrong one.