edhseer Commander synergy, explained
Legendary Artifact — Equipment
Mana cost: {7}
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and that ability
static — gives +5/+5
static — grants a keyword
static — grants haste
Whenever this creature deals combat damage to a creature, exile that creature.
triggered —
Equip {7}
Causes: exile a creature, a creature leaves the battlefield.
Cares about: nothing.
a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Kaldra Compleat is one).
an Equipment enters the battlefield — 658 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat enters:
5 other cards care about it too. These are the ones with the most connections.
a nontoken creature is exiled — 995 cards in the game can cause this (Kaldra Compleat is one).
a creature is exiled — 1,003 cards in the game can cause this (Kaldra Compleat is one).
When a creature is exiled thanks to Kaldra Compleat:
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Kaldra Compleat is one).
an artifact is cast — 3,683 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat enters:
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Kaldra Compleat is one).
When a creature leaves the battlefield thanks to Kaldra Compleat:
a creature leaves the battlefield — 4,238 cards in the game can cause this (Kaldra Compleat is one).
19 other cards care about it too. These are the ones with the most connections.
an artifact enters the battlefield — 4,643 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat enters:
55 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat enters:
42 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Kaldra Compleat is one).
When Kaldra Compleat is cast:
10 other cards care about it too. These are the ones with the most connections.