Klauth's Will

Klauth's Will

Instant

Mana cost: {X}{R}{R}{G}

How we read this card

Choose one. If you control a commander as you cast this spell, you may choose both instead.

on-cast —

Breathe Flame — Klauth's Will deals X damage to each creature without flying.

on-cast — deals X damage

Smash Relics — Destroy up to X target artifacts and/or enchantments.

on-cast —

Causes: you face a dilemma, a creature deals noncombat damage, an artifact is put into a graveyard from the battlefield, an enchantment is put into a graveyard from the battlefield.

Cares about: nothing.

Works well with

you face a dilemma — 739 cards in the game can cause this (Klauth's Will is one).

When Klauth's Will poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an enchantment in a graveyard — 983 cards in the game can cause this (Klauth's Will is one).

Klauth's Will puts cards into the:

  1. Bilbo, Unexpected Adventurer — graveyard that Bilbo, Unexpected Adventurer can bring back
  2. Narset, Enlightened Exile — graveyard that Narset, Enlightened Exile can bring back
  3. Fallaji Archaeologist — graveyard that Fallaji Archaeologist can bring back
  4. Saprazzan Bailiff — graveyard that Saprazzan Bailiff can bring back
  5. Chandra, Chill of Compliance — graveyard that Chandra, Chill of Compliance can bring back
  6. Open the Vaults — graveyard that Open the Vaults can bring back
  7. Mine Excavation — graveyard that Mine Excavation can bring back
  8. Cantivore — graveyard, and Cantivore gets bigger

106 other cards care about it too. These are the ones with the most connections.

an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Klauth's Will is one).

  1. Femeref Enchantress — When an enchantment is put into a graveyard from the battlefield thanks to Klauth's Will, Femeref Enchantress draws you 1 card

9 other cards care about it too. These are the ones with the most connections.

an artifact in a graveyard — 1,226 cards in the game can cause this (Klauth's Will is one).

Klauth's Will puts cards into the:

  1. T'Chaka, Venerable King — graveyard that T'Chaka, Venerable King can bring back
  2. Goblin Welder — graveyard that Goblin Welder can bring back
  3. Tomakul Scrapsmith — graveyard that Tomakul Scrapsmith can bring back
  4. Anrakyr the Traveller — graveyard that Anrakyr the Traveller can bring back
  5. Scrap Mastery — graveyard that Scrap Mastery can bring back
  6. Donnie & April, Adorkable Duo — graveyard that Donnie & April, Adorkable Duo can bring back
  7. Keeper of the Cadence — graveyard that Keeper of the Cadence can bring back
  8. Grasping Tentacles — graveyard that Grasping Tentacles can bring back
  9. Slag Fiend — graveyard, and Slag Fiend gets bigger
  10. Dakkon, Shadow Slayer — graveyard that Dakkon, Shadow Slayer can bring back

179 other cards care about it too. These are the ones with the most connections.

an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Klauth's Will is one).

When an artifact is put into a graveyard from the battlefield thanks to Klauth's Will:

  1. Party Dude — draws you 1 card
  2. Tezzeret's Touch — brings a card back
  3. Krenko, Baron of Tin Street — makes a token
  4. Shard of the Void Dragon — puts 2 +1/+1 counters on itself
  5. Kibo, Uktabi Prince — puts a counter on an Ape or Monkey
  6. Ich-Tekik, Salvage Splicer — puts a +1/+1 counter on itself
  7. Gremlin Infestation — makes a token
  8. Summoning Station — untaps itself
  9. Pain Distributor — deals 1 damage
  10. Fangren Marauder — gains you 5 life

32 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Klauth's Will is one).

When Klauth's Will deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Klauth's Will is one).

When Klauth's Will is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. The Emperor of Palamecia // The Lord Master of Hell — puts a +1/+1 counter on itself
  3. Lotus-Eye Mystics — gets +1/+1
  4. Tomik, Izzet Sparkmage — gets +1/+1
  5. Tor Wauki the Younger — deals 2 damage
  6. Lunar Mystic — draws you 1 card
  7. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  8. Repeated Reverberation — copies an ability
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Klauth's Will is one).

  1. Heart-Shaped Herb — Klauth's Will puts cards into the graveyard that Heart-Shaped Herb can bring back
  2. Enlightened Confidant — Klauth's Will puts cards into the graveyard that Enlightened Confidant can bring back
  3. Tergrid, God of Fright // Tergrid's Lantern — Klauth's Will puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  4. Grazing Kelpie — Klauth's Will puts cards into the graveyard that Grazing Kelpie can bring back
  5. Dauthi Voidwalker — Cards Klauth's Will would put into an opponent's graveyard are exiled by Dauthi Voidwalker instead, and it can play from among them
  6. Endurance — Klauth's Will puts cards into the graveyard that Endurance can bring back
  7. Merfolk Windrobber — Klauth's Will fills an opponent's graveyard toward the 8 or more cards Merfolk Windrobber needs

437 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Klauth's Will is one).

  1. Soul Link — When a creature is dealt damage thanks to Klauth's Will, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.