edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{B}{B}
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
on-cast — brings a card back
on-cast —
on-cast — blinks a permanent
Causes: exile a creature, a creature leaves a graveyard, sacrifice a creature, a creature dies, put anything onto the battlefield.
Cares about: a creature in a graveyard.
anything leaves the battlefield — 1 card in the game can cause this (Living Death is one).
a nontoken creature is exiled — 995 cards in the game can cause this (Living Death is one).
a creature is exiled — 1,003 cards in the game can cause this (Living Death is one).
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Living Death is one).
When a creature leaves a graveyard thanks to Living Death:
3 other cards care about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Living Death is one).
When a creature is sacrificed thanks to Living Death:
a creature is sacrificed — 1,741 cards in the game can cause this (Living Death is one).
When a creature is sacrificed thanks to Living Death:
19 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Living Death is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Living Death is one).
When a creature leaves a graveyard thanks to Living Death:
13 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Living Death is one).
Living Death puts cards into the graveyard that:
798 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Living Death is one).
When a creature dies thanks to Living Death:
64 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Living Death is one).
442 other cards care about it too. These are the ones with the most connections.