edhseer Commander synergy, explained
Legendary Creature — Elemental Villain
Mana cost: {4}{R}
Haste
Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.
triggered — makes a token
What a deck led by this card wants
Causes: create a token, put a token onto the battlefield, a token leaves the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Living Laser is one).
1 other card cares about it too. These are the ones with the most connections.
a token leaves the battlefield — 182 cards in the game can cause this (Living Laser is one).
When a permanent leaves the battlefield thanks to Living Laser:
4 other cards care about it too. These are the ones with the most connections.
a Villain deals combat damage — 255 cards in the game can cause this (Living Laser is one).
When Living Laser deals combat damage:
1 other card cares about it too. These are the ones with the most connections.
a Villain enters the battlefield — 268 cards in the game can cause this (Living Laser is one).
When Living Laser enters:
an Elemental enters the battlefield — 754 cards in the game can cause this (Living Laser is one).
When Living Laser enters:
a token enters the battlefield — 3,710 cards in the game can cause this (Living Laser is one).
When a permanent enters thanks to Living Laser:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Living Laser is one).
When Living Laser makes a token:
17 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Living Laser is one).
When Living Laser attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Living Laser is one).
When Living Laser attacks:
185 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Living Laser is one).
When Living Laser blocks:
24 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Living Laser is one).
When Living Laser enters:
300 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Living Laser is one).
42 other cards care about it too. These are the ones with the most connections.