edhseer Commander synergy, explained
Enchantment
Mana cost: {X}{U}{U}
Flash
When this enchantment enters, tap X target creatures. Put a stun counter on each of those creatures you don't control.
triggered —
triggered — puts counters on it
Tapped creatures you control have hexproof.
static — grants a keyword
Causes: tap a creature, put a counter on a creature.
Cares about: nothing.
a creature becomes tapped — 565 cards in the game can cause this (Lost in the Maze is one).
When a creature becomes tapped thanks to Lost in the Maze:
11 other cards care about it too. These are the ones with the most connections.
anything becomes tapped — 699 cards in the game can cause this (Lost in the Maze is one).
1 other card cares about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Lost in the Maze is one).
When a creature gets a counter thanks to Lost in the Maze:
37 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Lost in the Maze is one).
When Lost in the Maze is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Lost in the Maze is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Lost in the Maze is one).
When Lost in the Maze enters:
60 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Lost in the Maze is one).
7 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Lost in the Maze is one).
23 other cards care about it too. These are the ones with the most connections.