edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{U}
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
static — restricts attacking or blocking
static — strips abilities
static — hits a graveyard
Causes: exile a card, anything leaves a graveyard.
Cares about: nothing.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Lost in Thought is one).
When Lost in Thought enters:
1 other card cares about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Lost in Thought is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Lost in Thought is one).
When Lost in Thought leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Lost in Thought is one).
When Lost in Thought is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Lost in Thought is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Lost in Thought is one).
When Lost in Thought enters:
58 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Lost in Thought is one).
20 other cards care about it too. These are the ones with the most connections.