Macabre Waltz

Macabre Waltz

Sorcery

Mana cost: {1}{B}

How we read this card

Return up to two target creature cards from your graveyard to your hand, then discard a card.

on-cast — brings a card back

on-cast —

Causes: a creature leaves a graveyard, discard a card.

Cares about: a creature in a graveyard.

Works well with

a creature leaves a graveyard — 1,302 cards in the game can cause this (Macabre Waltz is one).

When a creature leaves a graveyard thanks to Macabre Waltz:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Macabre Waltz is one).

When Macabre Waltz makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Macabre Waltz is one).

When a creature leaves a graveyard thanks to Macabre Waltz:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Macabre Waltz is one).

When Macabre Waltz is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Macabre Waltz is one).

  1. Gale, Waterdeep Prodigy — Macabre Waltz puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Macabre Waltz puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Macabre Waltz puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — Macabre Waltz puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — Macabre Waltz puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Macabre Waltz puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Macabre Waltz fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Macabre Waltz puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Macabre Waltz puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — Macabre Waltz puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Macabre Waltz is one).

When a card hits the graveyard thanks to Macabre Waltz:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Macabre Waltz is one).

When Macabre Waltz is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Master of Winds — triggers

6 other cards care about it too. These are the ones with the most connections.