Madame Hydra

Madame Hydra

Legendary Creature — Human Villain

Mana cost: {2}{B}{R}

How we read this card

Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace.

triggered — makes a token

What a deck led by this card wants

Causes: create a Villain creature token, put a Villain creature token onto the battlefield.

Cares about: a Villain spell is cast.

Works well with

a Villain deals combat damage — 255 cards in the game can cause this (Madame Hydra is one).

When Madame Hydra deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (Madame Hydra is one).

When a Villain enters thanks to Madame Hydra:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

provide a creature to sacrifice — 2,720 cards in the game can cause this.

  1. Kethek, Crucible Goliath — Madame Hydra makes fodder for Kethek, Crucible Goliath
  2. Industrial Advancement — Madame Hydra makes fodder for Industrial Advancement
  3. Divergent Transformations — Madame Hydra makes fodder for Divergent Transformations
  4. Transmogrify — Madame Hydra makes fodder for Transmogrify

2,716 other cards cause it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Madame Hydra is one).

When a Villain enters thanks to Madame Hydra:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Madame Hydra is one).

  1. Staff of the Storyteller — When Madame Hydra makes a Villain token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Madame Hydra is one).

When a Villain enters thanks to Madame Hydra:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Madame Hydra is one).

When Madame Hydra makes a Villain token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Madame Hydra is one).

When Madame Hydra enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Madame Hydra is one).

When Madame Hydra attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards

124 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Madame Hydra is one).

When Madame Hydra attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

201 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Madame Hydra is one).

  1. Tide of War — When Madame Hydra blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Madame Hydra is one).

  1. Slash, Reptile Rampager — When a Villain enters thanks to Madame Hydra, Slash, Reptile Rampager deals 2 damage
  2. Gimli of the Glittering Caves — When Madame Hydra enters, Gimli of the Glittering Caves puts counters on a permanent
  3. Ray Fillet, Wave Warrior — When Madame Hydra enters, Ray Fillet, Wave Warrior puts a counter on itself
  4. Legolas Greenleaf — When Madame Hydra enters, Legolas Greenleaf puts a counter on a permanent
  5. The Neutrinos — When a Villain enters thanks to Madame Hydra, The Neutrinos gets +1/+0
  6. Wingnut, Bat on the Belfry — When a Villain enters thanks to Madame Hydra, Wingnut, Bat on the Belfry grants flying, haste and menace
  7. Aetherstorm Roc — When a Villain enters thanks to Madame Hydra, Aetherstorm Roc puts a counter on a permanent you control
  8. Raphael, Most Attitude — When a Villain enters thanks to Madame Hydra, Raphael, Most Attitude exiles a card from your library

334 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Madame Hydra is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Villain enters thanks to Madame Hydra, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

54 other cards care about it too. These are the ones with the most connections.