Madame Masque

Madame Masque

Legendary Creature — Human Villain

Mana cost: {4}{B}

How we read this card

When Madame Masque enters, she connives.

triggered —

Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace.

triggered — makes a token

What a deck led by this card wants

Causes: draw a card, discard a card, create a Villain creature token, put a Villain creature token onto the battlefield.

Cares about: nothing.

Works well with

a Villain deals combat damage — 255 cards in the game can cause this (Madame Masque is one).

When Madame Masque deals combat damage:

  1. Loki, the Deceiver — draws you 1 card
  2. Stilt-Man, Towering Terror — triggers

1 other card cares about it too. These are the ones with the most connections.

a Villain enters the battlefield — 268 cards in the game can cause this (Madame Masque is one).

When a Villain enters thanks to Madame Masque:

  1. Flying Octobot — puts a +1/+1 counter on itself
  2. Doom Reigns Supreme — makes each opponent lose 1 life
  3. Crossbones, Malicious Mercenary — puts a +1/+1 counter on itself
  4. Yellowjacket, Heartless Marauder — gets +1/+0
  5. Swordsman, Sharp Scoundrel — triggers
  6. Prowler, Clawed Thief — draws and discards
  7. Baron Strucker, HYDRA Overlord — draws and discards

a card is discarded — 2,042 cards in the game can cause this (Madame Masque is one).

When Madame Masque makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Madame Masque is one).

When a Villain enters thanks to Madame Masque:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Madame Masque is one).

  1. Staff of the Storyteller — When Madame Masque makes a Villain token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Madame Masque is one).

When Madame Masque hits the graveyard:

  1. Lorcan, Warlock Collector — brings a card back
  2. Syr Konrad, the Grim — deals 1 damage
  3. Robot Domination — draws you 1 card
  4. Voracious Brood — puts that many +1/+1 counters on itself
  5. Lazav, Dimir Mastermind — copies a permanent
  6. Profane Memento — gains you 1 life
  7. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  8. Soulcipher Board // Cipherbound Spirit — triggers
  9. Sefris of the Hidden Ways — triggers

5 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Madame Masque is one).

When a Villain enters thanks to Madame Masque:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Madame Masque is one).

When Madame Masque makes a Villain token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Madame Masque is one).

When Madame Masque makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Orcish Bowmasters — deals 1 damage

57 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Madame Masque is one).

When Madame Masque enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Lossarnach Captain — taps a creature an opponent controls

8 other cards care about it too. These are the ones with the most connections.