Mage il-Vec

Mage il-Vec

Creature — Human Wizard

Mana cost: {2}{R}

How we read this card

This creature deals 1 damage to any target.

activated {T}, Discard a card at random —

activated {T}, Discard a card at random — deals 1 damage

Causes: discard a card, anything deals noncombat damage.

Cares about: nothing.

Works well with

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Mage il-Vec is one).

  1. Inalla, Archmage Ritualist — When Mage il-Vec enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Mage il-Vec is one).

  1. Diviner's Wand — When Mage il-Vec enters, Diviner's Wand triggers

a card is discarded — 2,042 cards in the game can cause this (Mage il-Vec is one).

When Mage il-Vec makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Mage il-Vec is one).

When Mage il-Vec deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Ghyrson Starn, Kelermorph — deals 2 damage
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Mage il-Vec is one).

When Mage il-Vec makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Mage il-Vec is one).

When Mage il-Vec enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Mage il-Vec is one).

  1. Samwise Gamgee — Mage il-Vec puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Mage il-Vec puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Mage il-Vec puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Mage il-Vec puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Mage il-Vec puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Mage il-Vec puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Mage il-Vec puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Mage il-Vec fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Mage il-Vec puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Mage il-Vec puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Mage il-Vec is one).

When a card hits the graveyard thanks to Mage il-Vec:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Mage il-Vec is one).

  1. Anthem of Rakdos — When Mage il-Vec attacks, Anthem of Rakdos gives +2/+0

200 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Mage il-Vec is one).

When Mage il-Vec attacks:

  1. Invisible Woman — triggers
  2. Caesar, Legion's Emperor — sacrifices a creature

126 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Mage il-Vec is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Mage il-Vec enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

62 other cards care about it too. These are the ones with the most connections.