Memory Vampire

Memory Vampire

Creature — Vampire Detective

Mana cost: {4}{U}{B}

How we read this card

Flying
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9.

triggered — mills a card

triggered —

When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

triggered — brings a card back

Causes: mill a card, collect evidence, cast an artifact, cast a battle, cast a creature, cast an enchantment, cast an instant, cast a planeswalker, cast a sorcery, an artifact leaves a graveyard, a battle leaves a graveyard, a creature leaves a graveyard, an enchantment leaves a graveyard, an instant leaves a graveyard, a planeswalker leaves a graveyard, a sorcery leaves a graveyard.

Cares about: an artifact in a graveyard, a battle in a graveyard, a creature in a graveyard, an enchantment in a graveyard, an instant in a graveyard, a planeswalker in a graveyard, a sorcery in a graveyard.

Works well with

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Memory Vampire onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Memory Vampire onto the battlefield from your library
  3. Polymorph — Polymorph can put Memory Vampire onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Memory Vampire onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Memory Vampire onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Memory Vampire onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Memory Vampire onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Memory Vampire onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Memory Vampire onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Memory Vampire onto the battlefield from your library
  11. Mass Polymorph — Mass Polymorph can put Memory Vampire onto the battlefield from your library

12 other cards care about it too. These are the ones with the most connections.

you collect evidence — 18 cards in the game can cause this (Memory Vampire is one).

When Memory Vampire collects evidence:

  1. Surveillance Monitor — makes a token
  2. Evidence Examiner — triggers

a battle is cast — 100 cards in the game can cause this (Memory Vampire is one).

  1. Defiler of Flesh — When Memory Vampire is cast, Defiler of Flesh gives +1/+1
  2. Defiler of Dreams — When Memory Vampire is cast, Defiler of Dreams draws you 1 card
  3. Pollywog Prodigy — When an artifact is cast thanks to Memory Vampire, Pollywog Prodigy draws you 1 card
  4. Tetsuko Umezawa, Pursuer — When an artifact is cast thanks to Memory Vampire, Tetsuko Umezawa, Pursuer gets +1/+1
  5. Chimeric Egg — When a creature is cast thanks to Memory Vampire, Chimeric Egg puts a charge counter on itself
  6. Soul-Scar Mage — When an artifact is cast thanks to Memory Vampire, Soul-Scar Mage gets +1/+1
  7. Tomik, Izzet Sparkmage — When an artifact is cast thanks to Memory Vampire, Tomik, Izzet Sparkmage gets +1/+1
  8. Heartfire Immolator — When an artifact is cast thanks to Memory Vampire, Heartfire Immolator gets +1/+1
  9. Variable Chaser // Arc of Fortune — When an artifact is cast thanks to Memory Vampire, Variable Chaser // Arc of Fortune gets +1/+1
  10. Pompous Battlemage // Improvised Act — When an artifact is cast thanks to Memory Vampire, Pompous Battlemage // Improvised Act gets +1/+1

235 other cards care about it too. These are the ones with the most connections.

a Detective enters the battlefield — 148 cards in the game can cause this (Memory Vampire is one).

When Memory Vampire enters:

  1. Case of the Pilfered Proof — puts a counter on a permanent
  2. Projektor Inspector — draws you 1 card
  3. Perimeter Enforcer — gets +1/+1

put a planeswalker into a graveyard — 232 cards in the game can cause this.

  1. Sheoldred // The True Scriptures — Sheoldred // The True Scriptures puts cards into the graveyard that Memory Vampire can bring back

231 other cards cause it too. These are the ones with the most connections.

a planeswalker is cast — 361 cards in the game can cause this (Memory Vampire is one).

  1. Varis, Silverymoon Ranger — When Memory Vampire is cast, Varis, Silverymoon Ranger triggers

248 other cards care about it too. These are the ones with the most connections.

a Vampire attacks — 484 cards in the game can cause this (Memory Vampire is one).

When Memory Vampire attacks:

  1. Glass-Cast Heart — makes a token
  2. Sanctum Seeker — makes each opponent lose 1 life

a nontoken Vampire attacks — 484 cards in the game can cause this (Memory Vampire is one).

  1. Mavren Fein, Dusk Apostle — When Memory Vampire attacks, Mavren Fein, Dusk Apostle makes a token

a Vampire creature is cast — 484 cards in the game can cause this (Memory Vampire is one).

  1. Bloodlord of Vaasgoth — When Memory Vampire is cast, Bloodlord of Vaasgoth grants bloodthirst

a Vampire deals combat damage — 484 cards in the game can cause this (Memory Vampire is one).

When Memory Vampire deals combat damage:

  1. Rakish Heir — puts a counter on a permanent
  2. Stensia Masquerade — puts a counter on a permanent

a Vampire enters the battlefield — 500 cards in the game can cause this (Memory Vampire is one).

When Memory Vampire enters:

  1. Anje, Maid of Dishonor — makes a token
  2. Forerunner of the Legion — gives +1/+1
  3. Markov Enforcer — deals damage
  4. Evelyn, the Covetous — exiles a card from a library

a card is milled — 772 cards in the game can cause this (Memory Vampire is one).

  1. Lo and Li, Royal Advisors — When Memory Vampire makes a player mill a card, Lo and Li, Royal Advisors puts a counter on an Advisor

put an enchantment into a graveyard — 983 cards in the game can cause this.

  1. Nightmares and Daydreams — Nightmares and Daydreams puts cards into the graveyard that Memory Vampire can bring back
  2. One Ring to Rule Them All — One Ring to Rule Them All puts cards into the graveyard that Memory Vampire can bring back
  3. King Narfi's Betrayal — King Narfi's Betrayal puts cards into the graveyard that Memory Vampire can bring back
  4. Death in Heaven — Death in Heaven puts cards into the graveyard that Memory Vampire can bring back
  5. Founding the Third Path — Founding the Third Path puts cards into the graveyard that Memory Vampire can bring back
  6. Vessel of Paramnesia — Vessel of Paramnesia puts cards into the graveyard that Memory Vampire can bring back

977 other cards cause it too. These are the ones with the most connections.

an artifact in a graveyard — 1,226 cards in the game can cause this.

  1. Codex Shredder — Codex Shredder puts cards into the graveyard that Memory Vampire can bring back
  2. Grinding Station — Grinding Station puts cards into the graveyard that Memory Vampire can bring back
  3. Scavenger's Talent — Scavenger's Talent puts cards into the graveyard that Memory Vampire can bring back
  4. Helm of Obedience — Helm of Obedience puts cards into the graveyard that Memory Vampire can bring back
  5. Grub's Command — Grub's Command puts cards into the graveyard that Memory Vampire can bring back
  6. Realmbreaker, the Invasion Tree — Realmbreaker, the Invasion Tree puts cards into the graveyard that Memory Vampire can bring back
  7. Thought Dissector — Thought Dissector puts cards into the graveyard that Memory Vampire can bring back

1,224 other cards care about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Memory Vampire is one).

  1. Erebos's Titan — When a creature leaves a graveyard thanks to Memory Vampire, Erebos's Titan triggers

12 other cards care about it too. These are the ones with the most connections.

put a creature into a graveyard — 2,769 cards in the game can cause this.

  1. Merfolk Windrobber — Merfolk Windrobber puts cards into the graveyard that Memory Vampire can bring back
  2. Lord of the Forsaken — Lord of the Forsaken puts cards into the graveyard that Memory Vampire can bring back
  3. Undercity Informer — Undercity Informer puts cards into the graveyard that Memory Vampire can bring back
  4. Altar of Dementia — Altar of Dementia puts cards into the graveyard that Memory Vampire can bring back
  5. Necron Deathmark — Necron Deathmark puts cards into the graveyard that Memory Vampire can bring back
  6. Grisly Spectacle — Grisly Spectacle puts cards into the graveyard that Memory Vampire can bring back
  7. Dimir Charm — Dimir Charm puts cards into the graveyard that Memory Vampire can bring back
  8. Singularity Rupture — Singularity Rupture puts cards into the graveyard that Memory Vampire can bring back

2,761 other cards cause it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Memory Vampire is one).

  1. Presence of the Master — When an enchantment is cast thanks to Memory Vampire, Presence of the Master counters a spell

264 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Memory Vampire is one).

  1. Infested Roothold — When an artifact is cast thanks to Memory Vampire, Infested Roothold makes a token
  2. Citanul Druid — When an artifact is cast thanks to Memory Vampire, Citanul Druid puts a +1/+1 counter on itself
  3. Golem's Heart — When an artifact is cast thanks to Memory Vampire, Golem's Heart gains you 1 life
  4. Urza's Chalice — When an artifact is cast thanks to Memory Vampire, Urza's Chalice gains you 1 life
  5. Traxos, Scourge Eternal — When Memory Vampire is cast, Traxos, Scourge Eternal untaps itself
  6. April O'Neil, Human Element — When an artifact is cast thanks to Memory Vampire, April O'Neil, Human Element makes a token
  7. Drooling Ogre — When an artifact is cast thanks to Memory Vampire, Drooling Ogre gives an opponent control of itself
  8. Jin-Gitaxias, Progress Tyrant — When an artifact is cast thanks to Memory Vampire, Jin-Gitaxias, Progress Tyrant counters a spell

273 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Memory Vampire is one).

When an instant is cast thanks to Memory Vampire:

  1. Niv-Mizzet, Parun — draws you 1 card
  2. Arasta of the Endless Web — makes a token

432 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Memory Vampire is one).

  1. Thor, God of Thunder — Memory Vampire puts cards into the graveyard that Thor, God of Thunder can bring back
  2. Gale, Waterdeep Prodigy — Memory Vampire puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  3. Harness the Storm — Memory Vampire puts cards into the graveyard that Harness the Storm can bring back
  4. Murktide Regent — Memory Vampire fills the graveyard Murktide Regent delves from

440 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Memory Vampire is one).

  1. Primeval Bounty — When Memory Vampire is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Memory Vampire is one).

  1. Riku of Two Reflections — When Memory Vampire enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.