Memory Vampire

Creature — Vampire Detective

Produces: anything being milled, collecting evidence, an artifact, battle, creature, enchantment, instant, planeswalker or sorcery being cast, an artifact, battle, creature, enchantment, instant, planeswalker or sorcery leaving the battlefield.

Cares about: nothing.

Partners

16 cards can cause collecting evidence.

  1. Incinerator of the Guilty — When Memory Vampire collects evidence, Incinerator of the Guilty deals X damage
  2. Surveillance Monitor — When Memory Vampire collects evidence, Surveillance Monitor makes a token
  3. Evidence Examiner — When Memory Vampire collects evidence, Evidence Examiner triggers

61 cards can cause an enchantment being cast.

  1. Hidden Ancients — When a creature is cast thanks to Memory Vampire, Hidden Ancients turns something into a creature
  2. Presence of the Master — When a creature is cast thanks to Memory Vampire, Presence of the Master triggers

91 cards can cause an artifact being cast.

  1. Citanul Druid — When a creature is cast thanks to Memory Vampire, Citanul Druid puts a counter on a permanent
  2. Hidden Guerrillas — When a creature is cast thanks to Memory Vampire, Hidden Guerrillas turns something into a creature
  3. Golem's Heart — When a creature is cast thanks to Memory Vampire, Golem's Heart gains you 1 life

119 cards can cause a creature being cast.

  1. Primeval Bounty — When Memory Vampire is cast, Primeval Bounty makes a token
  2. Long List of the Ents — When Memory Vampire is cast, Long List of the Ents arrives with counters
  3. Akroan Line Breaker — When Memory Vampire is cast, Akroan Line Breaker gives +2/+0

EDH Seer reads the oracle text of every card in a Commander decklist and reports which pairs actually work together, with the reason printed next to each one.

34,433
cards in the corpus, 21,317 of them read in full
~495
synergy edges in an average Commander deck
0
model calls when you analyse a deck

What an edge is, and what it is not

Krenko, Mob Boss produces
Impact Tremors cares about

Edge. When a creature enters thanks to Krenko, Mob Boss, Impact Tremors deals 1 damage.

Farseek produces
Enduring Courage cares about

No edge. It wants a creature entering, and a fetched land is not one.

What it refuses to claim

Ramp, removal and card draw are roles, not synergies — they make a deck work without pairing with anything, so they are counted as slots rather than drawn as edges. A card that refers to itself ("this creature", "this spell") is read as itself and not as a class. Where the rules cannot say something, the report says nothing: a missing claim is better than a confident wrong one.

Read how the engine decides →