Memory Worm

Memory Worm

Creature — Alien Worm

Mana cost: {1}{R}

How we read this card

Whenever you cast a spell from anywhere other than your hand, this creature deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on this creature.

triggered — deals 2 damage

triggered —

triggered — draws you 1 card

triggered — puts a counter on it

Causes: anything deals noncombat damage, discard a card, draw a card, put a counter on anything.

Cares about: a spell is cast.

Works well with

cast a spell — 155 cards in the game can cause this.

  1. Goliath Daydreamer — When Goliath Daydreamer is cast, Memory Worm deals 2 damage
  2. Shell of the Last Kappa — When Shell of the Last Kappa is cast, Memory Worm deals 2 damage
  3. Chandra, Flame's Catalyst — When an instant or sorcery is cast thanks to Chandra, Flame's Catalyst, Memory Worm deals 2 damage
  4. Shaman's Trance — When Shaman's Trance is cast, Memory Worm deals 2 damage
  5. Conspicuous Snoop — When a Goblin is cast thanks to Conspicuous Snoop, Memory Worm deals 2 damage
  6. Dream Pillager — When Dream Pillager is cast, Memory Worm deals 2 damage
  7. Etali, Primal Storm — When Etali, Primal Storm is cast, Memory Worm deals 2 damage
  8. Plargg and Nassari — When Plargg and Nassari is cast, Memory Worm deals 2 damage
  9. Experimental Frenzy — When a spell is cast thanks to Experimental Frenzy, Memory Worm deals 2 damage
  10. Aetherworks Marvel — When a spell is cast thanks to Aetherworks Marvel, Memory Worm deals 2 damage

145 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Memory Worm is one).

When Memory Worm makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Memory Worm is one).

When Memory Worm gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Memory Worm is one).

When Memory Worm deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

37 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Memory Worm is one).

When Memory Worm makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Memory Worm is one).

When Memory Worm makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Ob Nixilis, the Hate-Twisted — deals 1 damage
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Orcish Bowmasters — deals 1 damage
  10. Scrawling Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Memory Worm is one).

  1. All Will Be One — When Memory Worm gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Memory Worm is one).

  1. Samwise Gamgee — Memory Worm puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Memory Worm puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Memory Worm puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Memory Worm puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Memory Worm puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Memory Worm puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Memory Worm puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Memory Worm fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Memory Worm puts cards into the graveyard that Rescue from the Underworld can bring back

435 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Memory Worm is one).

  1. Anthem of Rakdos — When Memory Worm attacks, Anthem of Rakdos gives +2/+0

199 other cards care about it too. These are the ones with the most connections.