edhseer Commander synergy, explained
Instant
Mana cost: {2}{R}
Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.
on-cast — brings a card back
on-cast — brings a card back
Causes: play a land, a land leaves a graveyard, cast a spell, a spell leaves a graveyard.
Cares about: a land in a graveyard, a spell in a graveyard.
a land is played — 97 cards in the game can cause this (Shaman's Trance is one).
When a land plays a land thanks to Shaman's Trance:
5 other cards care about it too. These are the ones with the most connections.
a spell is cast — 155 cards in the game can cause this (Shaman's Trance is one).
When Shaman's Trance is cast:
452 other cards care about it too. These are the ones with the most connections.
a land in a graveyard — 634 cards in the game can cause this (Shaman's Trance is one).
632 other cards care about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Shaman's Trance is one).
When a land leaves a graveyard thanks to Shaman's Trance:
13 other cards care about it too. These are the ones with the most connections.
an instant is cast — 3,931 cards in the game can cause this (Shaman's Trance is one).
When Shaman's Trance is cast:
427 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Shaman's Trance is one).
When Shaman's Trance is cast:
2 other cards care about it too. These are the ones with the most connections.