edhseer Commander synergy, explained
Creature — Merfolk Wizard
Mana cost: {2}{U}
When this creature dies, you may pay {1}{U}. If you do, draw a card.
triggered — draws you 1 card
Causes: draw a card.
Cares about: nothing.
a Merfolk deals combat damage — 386 cards in the game can cause this (Merfolk Seer is one).
a Merfolk enters the battlefield — 397 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer enters:
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Merfolk Seer is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Merfolk Seer is one).
a card is drawn — 3,815 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer attacks:
115 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer attacks:
182 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer attacks:
a creature enters the battlefield — 19,800 cards in the game can cause this (Merfolk Seer is one).
When Merfolk Seer enters:
313 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Merfolk Seer is one).
40 other cards care about it too. These are the ones with the most connections.