Metropolis Angel

Metropolis Angel

Creature — Angel Soldier

Mana cost: {2}{W}{U}

How we read this card

Flying
Whenever you attack with one or more creatures with counters on them, draw a card.

triggered — draws you 1 card

Causes: draw a card.

Cares about: a creature attacks.

Works well with

an Angel enters the battlefield — 354 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel enters:

  1. Bishop of Wings — gains you 4 life
  2. Youthful Valkyrie — puts a +1/+1 counter on itself
  3. Seraph Sanctuary — gains you 1 life
  4. Righteous Valkyrie — gains you that creature's toughness life

an Angel creature it applies animate to — 357 cards in the game can cause this.

  1. Angelic Armaments — Angelic Armaments gives Metropolis Angel life as a creature

356 other cards cause it too. These are the ones with the most connections.

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Metropolis Angel is one).

  1. Veteran's Armaments — When Metropolis Angel enters, Veteran's Armaments triggers

a Soldier creature it grants abilities to — 1,283 cards in the game can cause this.

  1. Rhox Pikemaster — Rhox Pikemaster gives Metropolis Angel first strike

1,282 other cards cause it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

114 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

19 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Metropolis Angel is one).

  1. Locutus of Borg — When Metropolis Angel deals combat damage, Locutus of Borg makes a token

196 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Metropolis Angel is one).

When Metropolis Angel enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

303 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Metropolis Angel is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Metropolis Angel enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.