Midnight Charm

Midnight Charm

Instant

Mana cost: {B}

How we read this card

Midnight Charm deals 1 damage to target creature and you gain 1 life.

on-cast — deals 1 damage

on-cast — gains you 1 life

Target creature gains first strike until end of turn.

on-cast — grants a keyword

Tap target creature.

on-cast —

Causes: you face a dilemma, a creature deals noncombat damage, gain life, tap a creature.

Cares about: nothing.

Works well with

a creature becomes tapped — 565 cards in the game can cause this (Midnight Charm is one).

When a creature becomes tapped thanks to Midnight Charm:

  1. Unctus, Grand Metatect — draws you 1 card
  2. Sharae of Numbing Depths — draws you 1 card
  3. Rewrite History — draws you 1 card
  4. Stinging Licid — deals 2 damage
  5. Gideon's Avenger — puts a +1/+1 counter on itself
  6. Icewrought Sentry — gets +2/+1
  7. Hawkeye's Bow — deals 1 damage
  8. Cryoshatter — kills a creature
  9. Don't Move — kills a creature
  10. Hylda of the Icy Crown — triggers

11 other cards care about it too. These are the ones with the most connections.

anything becomes tapped — 699 cards in the game can cause this (Midnight Charm is one).

  1. Master Pakku — When Master Pakku becomes tapped thanks to Midnight Charm, it mills a card

1 other card cares about it too. These are the ones with the most connections.

you face a dilemma — 739 cards in the game can cause this (Midnight Charm is one).

When Midnight Charm poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

life is gained — 2,076 cards in the game can cause this (Midnight Charm is one).

When Midnight Charm gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Midnight Charm is one).

When Midnight Charm deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Ghyrson Starn, Kelermorph — deals 2 damage
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Midnight Charm is one).

When Midnight Charm is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Tor Wauki the Younger — deals 2 damage
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Riku of Two Reflections — copies a spell
  7. Sword of Wealth and Power — copies a spell
  8. Lilah, Undefeated Slickshot — gets +1/+1
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Midnight Charm is one).

When a creature is dealt damage thanks to Midnight Charm:

  1. Soul Link — gains you that much life
  2. Kazarov, Sengir Pureblood — puts a +1/+1 counter on itself
  3. Shriveling Rot — kills it
  4. Hot Soup — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

17 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Midnight Charm is one).

When Midnight Charm is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Master of Winds — triggers

6 other cards care about it too. These are the ones with the most connections.