edhseer Commander synergy, explained
Land
Add {C}.
activated {T} — adds 1 mana
Exile target attacking creature an opponent controls.
activated {4}, {T} —
At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
triggered — blinks a permanent
Causes: exile a creature, a creature leaves the battlefield, put anything onto the battlefield.
Cares about: an end step.
a creature is exiled — 1,003 cards in the game can cause this (Mystifying Maze is one).
When a creature is exiled thanks to Mystifying Maze:
4 other cards care about it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Mystifying Maze is one).
When Mystifying Maze enters:
199 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Mystifying Maze is one).
a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Mystifying Maze is one).
3 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Mystifying Maze is one).
When a creature leaves the battlefield thanks to Mystifying Maze:
26 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Mystifying Maze is one).
18 other cards care about it too. These are the ones with the most connections.