Nearheath Chaplain

Nearheath Chaplain

Creature — Human Cleric

Mana cost: {3}{W}

How we read this card

Lifelink
Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.

activated {2}{W}, Exile this card from your graveyard — hits a graveyard

activated {2}{W}, Exile this card from your graveyard — makes 2 tokens

Causes: exile a card, anything leaves a graveyard, create a Spirit creature token, put a Spirit creature token onto the battlefield.

Cares about: nothing.

Works well with

a Cleric enters the battlefield — 722 cards in the game can cause this (Nearheath Chaplain is one).

  1. Cleric of Life's Bond — When Nearheath Chaplain enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a Spirit enters the battlefield — 863 cards in the game can cause this (Nearheath Chaplain is one).

When a Spirit enters thanks to Nearheath Chaplain:

  1. Mausoleum Wanderer — gets +1/+1
  2. Drogskol Cavalry — gains you 2 life
  3. Vanguard of the Restless — returns itself from the graveyard
  4. Nebelgast Herald — taps a creature an opponent controls

a creature leaves a graveyard — 1,302 cards in the game can cause this (Nearheath Chaplain is one).

When Nearheath Chaplain leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Nearheath Chaplain is one).

When Nearheath Chaplain gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Nearheath Chaplain is one).

  1. The War Doctor — When Nearheath Chaplain is exiled, The War Doctor puts a time counter on itself

1 other card cares about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Nearheath Chaplain is one).

When Nearheath Chaplain leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Nearheath Chaplain is one).

When a Spirit enters thanks to Nearheath Chaplain:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Nearheath Chaplain is one).

  1. Staff of the Storyteller — When Nearheath Chaplain makes a Spirit token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Nearheath Chaplain is one).

When a Spirit enters thanks to Nearheath Chaplain:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Nearheath Chaplain is one).

When Nearheath Chaplain makes a Spirit token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Nearheath Chaplain is one).

When Nearheath Chaplain enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Lossarnach Captain — taps a creature an opponent controls

7 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Nearheath Chaplain is one).

  1. God-Eternal Oketra — When Nearheath Chaplain is cast, God-Eternal Oketra makes a token

90 other cards care about it too. These are the ones with the most connections.