edhseer Commander synergy, explained
Creature — Faerie Assassin
Mana cost: {3}{B}
Flying, lifelink
Whenever you cast a spell during an opponent's turn, put a -1/-1 counter on up to one target creature.
triggered — puts a counter on it
Causes: put a counter on a creature.
Cares about: nothing.
an Assassin deals combat damage — 212 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower deals combat damage:
an Assassin attacks — 212 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower attacks:
a Faerie deals combat damage — 217 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower deals combat damage:
a Faerie attacks — 217 cards in the game can cause this (Nightmare Sower is one).
a Faerie creature is cast — 217 cards in the game can cause this (Nightmare Sower is one).
an Assassin creature it grants types to — 219 cards in the game can cause this.
218 other cards cause it too. These are the ones with the most connections.
a Faerie enters the battlefield — 237 cards in the game can cause this (Nightmare Sower is one).
1 other card cares about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower gains life:
84 other cards care about it too. These are the ones with the most connections.
a creature gets a counter — 2,691 cards in the game can cause this (Nightmare Sower is one).
When a creature gets a counter thanks to Nightmare Sower:
34 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Nightmare Sower is one).
8 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower attacks:
118 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower attacks:
184 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Nightmare Sower is one).
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Nightmare Sower is one).
When Nightmare Sower enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Nightmare Sower is one).
48 other cards care about it too. These are the ones with the most connections.