Oath of Jace

Oath of Jace

Legendary Enchantment

Mana cost: {2}{U}

How we read this card

When Oath of Jace enters, draw three cards, then discard two cards.

triggered — draws you 3 cards

triggered —

At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.

triggered — scries

Causes: draw a card, discard a card, scry.

Cares about: an upkeep, a planeswalker you control.

Works well with

you scry — 420 cards in the game can cause this (Oath of Jace is one).

When Oath of Jace scries:

  1. Prudent Fateseer // Peer Review — gives +1/+0
  2. Diviner of Victory // Unwind History — gets +1/+1
  3. Saheeli, Consul of Oversight — makes a token
  4. Celeborn the Wise — makes your creatures bigger
  5. Proft, Consulting Detective — puts a +1/+1 counter on itself
  6. Matoya, Archon Elder — draws you 1 card
  7. Denzilore Fatehold — puts a counter on a creature
  8. Elminster — costs less
  9. Elrond, Master of Healing — puts a counter on a creature
  10. Galadriel of Lothlórien — puts a land onto the battlefield

10 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Oath of Jace is one).

When Oath of Jace makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Oath of Jace is one).

When Oath of Jace is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Oath of Jace is one).

  1. Historian's Boon — When Oath of Jace enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Oath of Jace is one).

When Oath of Jace enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

63 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Oath of Jace is one).

When Oath of Jace makes a player draw a card:

  1. Teferi's Tutelage — mills a card
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Niv-Mizzet, Parun — deals 1 damage
  4. Aether Syphon — mills a card
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Diviner's Wand — gets +1/+1
  8. Ominous Seas — puts a foreshadow counter on itself
  9. Dream Trawler — gets +1/+0
  10. Iron Man, Armored Avenger — puts a counter on a creature

57 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Oath of Jace is one).

  1. Samwise Gamgee — Oath of Jace puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Oath of Jace puts cards into the graveyard that Bloodbond March can bring back
  3. Gale, Waterdeep Prodigy — Oath of Jace puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  4. Harness the Storm — Oath of Jace puts cards into the graveyard that Harness the Storm can bring back
  5. Transplant Theorist — Oath of Jace puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Oath of Jace puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Oath of Jace fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Oath of Jace puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Sidequest: Card Collection // Magicked Card — Oath of Jace fills your graveyard toward the 8 or more cards Sidequest: Card Collection // Magicked Card needs

435 other cards care about it too. These are the ones with the most connections.

put anything onto the battlefield — 26,499 cards in the game can cause this.

When Oath of Jace enters thanks to:

  1. Tezzeret, Cruel Machinist — it draws you 3 cards
  2. Karn Liberated — it draws you 3 cards

26,497 other cards cause it too. These are the ones with the most connections.