Pack Rat

Pack Rat

Creature — Rat

Mana cost: {1}{B}

How we read this card

Pack Rat's power and toughness are each equal to the number of Rats you control.

static — makes your creatures bigger

Create a token that's a copy of this creature.

activated {2}{B}, Discard a card —

activated {2}{B}, Discard a card — makes a token

Causes: discard a card, create a Rat creature token, put a Rat creature token onto the battlefield.

Cares about: a Rat you control.

Works well with

a Rat attacks — 162 cards in the game can cause this (Pack Rat is one).

  1. Persistent Marshstalker — When Pack Rat attacks, Persistent Marshstalker returns itself from the graveyard

a Rat enters the battlefield — 186 cards in the game can cause this (Pack Rat is one).

When a Rat enters thanks to Pack Rat:

  1. Wick, the Whorled Mind — makes a token
  2. Lord Skitter, Sewer King — hits a graveyard

1 other card cares about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Pack Rat is one).

When Pack Rat makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Pack Rat is one).

When a Rat enters thanks to Pack Rat:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Pack Rat is one).

  1. Staff of the Storyteller — When Pack Rat makes a Rat token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Pack Rat is one).

When a Rat enters thanks to Pack Rat:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Pack Rat is one).

When Pack Rat makes a Rat token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Pack Rat is one).

  1. Samwise Gamgee — Pack Rat puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Pack Rat puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Pack Rat puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Pack Rat puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Pack Rat puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Pack Rat puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Pack Rat puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Pack Rat fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Pack Rat puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Pack Rat puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Pack Rat is one).

When a card hits the graveyard thanks to Pack Rat:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Pack Rat is one).

When Pack Rat attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food

133 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Pack Rat is one).

When Pack Rat attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

211 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Pack Rat is one).

  1. Tide of War — When Pack Rat blocks, Tide of War sacrifices a creature

31 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Pack Rat is one).

When a Rat enters thanks to Pack Rat:

  1. Slash, Reptile Rampager — deals 2 damage
  2. The Neutrinos — gets +1/+0
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Aetherstorm Roc — puts a counter on a permanent you control
  5. Raphael, Most Attitude — exiles a card from your library

379 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Pack Rat is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Rat enters thanks to Pack Rat, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

71 other cards care about it too. These are the ones with the most connections.