Piper of the Swarm

Piper of the Swarm

Creature — Human Warlock

Mana cost: {1}{B}

How we read this card

Rats you control have menace.

static — grants a keyword

Create a 1/1 black Rat creature token.

activated {1}{B}, {T} — makes a token

Gain control of target creature.

activated {2}{B}{B}, {T}, Sacrifice three Rats —

activated {2}{B}{B}, {T}, Sacrifice three Rats —

Causes: create a Rat creature token, put a Rat creature token onto the battlefield, sacrifice a Rat, a Rat is put into a graveyard from the battlefield, take control of a creature.

Cares about: a Rat to sacrifice, a Rat it grants abilities to.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Piper of the Swarm is one).

  1. Splinter, Aging Champion — When Splinter, Aging Champion leaves the battlefield thanks to Piper of the Swarm, it draws you 1 card

2 other cards care about it too. These are the ones with the most connections.

a Rat is put into a graveyard from the battlefield — 5 cards in the game can cause this (Piper of the Swarm is one).

  1. Hungry Lynx — When a Rat is put into a graveyard from the battlefield thanks to Piper of the Swarm, Hungry Lynx puts a counter on a Cat

a Rat enters the battlefield — 186 cards in the game can cause this (Piper of the Swarm is one).

When a Rat enters thanks to Piper of the Swarm:

  1. Wick, the Whorled Mind — makes a token
  2. Lord Skitter, Sewer King — hits a graveyard

1 other card cares about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Piper of the Swarm is one).

When a Rat enters thanks to Piper of the Swarm:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Piper of the Swarm is one).

  1. Staff of the Storyteller — When Piper of the Swarm makes a Rat token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Piper of the Swarm is one).

  1. Gorbag of Minas Morgul — When a Rat is sacrificed thanks to Piper of the Swarm, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Piper of the Swarm is one).

When a Rat enters thanks to Piper of the Swarm:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Piper of the Swarm is one).

When Piper of the Swarm makes a Rat token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Piper of the Swarm is one).

When Piper of the Swarm enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Piper of the Swarm is one).

  1. Long Feng, Grand Secretariat — When a Rat dies thanks to Piper of the Swarm, Long Feng, Grand Secretariat puts a counter on a creature

12 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Piper of the Swarm is one).

  1. Thor, God of Thunder — Piper of the Swarm puts cards into the graveyard that Thor, God of Thunder can bring back
  2. Gale, Waterdeep Prodigy — Piper of the Swarm puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  3. Transplant Theorist — Piper of the Swarm puts cards into the graveyard that Transplant Theorist can bring back
  4. Heart-Shaped Herb — Piper of the Swarm puts cards into the graveyard that Heart-Shaped Herb can bring back
  5. Wayward Angel — Piper of the Swarm fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Rescue from the Underworld — Piper of the Swarm puts cards into the graveyard that Rescue from the Underworld can bring back
  7. Victimize — Piper of the Swarm puts cards into the graveyard that Victimize can bring back
  8. Bound // Determined — Piper of the Swarm puts cards into the graveyard that Bound // Determined can bring back
  9. Enlightened Confidant — Piper of the Swarm puts cards into the graveyard that Enlightened Confidant can bring back
  10. Tergrid, God of Fright // Tergrid's Lantern — Piper of the Swarm puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Piper of the Swarm is one).

When a Rat hits the graveyard thanks to Piper of the Swarm:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Piper of the Swarm is one).

When Piper of the Swarm attacks:

  1. Shaun, Father of Synths — makes a token
  2. Far Fortune, End Boss — deals 1 damage
  3. Temmet, Naktamun's Will — draws you 1 card
  4. Optimus Prime, Hero // Optimus Prime, Autobot Leader — puts a counter on a permanent
  5. Invisible Woman — triggers
  6. Caesar, Legion's Emperor — sacrifices a creature

133 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Piper of the Swarm is one).

When Piper of the Swarm is cast:

  1. God-Eternal Oketra — makes a token
  2. Bloodbond March — brings a card back

89 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Piper of the Swarm is one).

  1. Samwise Gamgee — When Piper of the Swarm enters, Samwise Gamgee makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Piper of the Swarm is one).

When a Rat enters thanks to Piper of the Swarm, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

415 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Piper of the Swarm is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When a Rat enters thanks to Piper of the Swarm, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

73 other cards care about it too. These are the ones with the most connections.