edhseer Commander synergy, explained
Creature — Scout
Not yet released — 13 Nov 2026
Mana cost: {1}{R}
Whenever a land you control enters, this creature gets +1/+1 until end of turn.
triggered — gives +1/+1
Causes: nothing.
Cares about: a land enters the battlefield.
a Scout deals combat damage — 353 cards in the game can cause this (Planetary Patrol is one).
put a land onto the battlefield — 1,560 cards in the game can cause this.
1,550 other cards cause it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol enters:
27 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Planetary Patrol is one).
When Planetary Patrol enters:
299 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Planetary Patrol is one).
39 other cards care about it too. These are the ones with the most connections.