Proctor of Potential

Proctor of Potential

Creature — Human Cleric

Mana cost: {W}{U}

How we read this card

Whenever this creature or another creature you control enters, surveil 1.

triggered — surveils

triggered — surveils

Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if you've scried or surveilled this turn.

activated {W}{U} — brings a card back

activated {W}{U} — puts a counter on it

Causes: surveil, put anything onto the battlefield, anything leaves a graveyard, put a counter on anything.

Cares about: a creature enters the battlefield.

Works well with

you surveil — 220 cards in the game can cause this (Proctor of Potential is one).

When Proctor of Potential surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

a Cleric enters the battlefield — 722 cards in the game can cause this (Proctor of Potential is one).

  1. Cleric of Life's Bond — When Proctor of Potential enters, Cleric of Life's Bond gains you 1 life

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,288 cards in the game can cause this (Proctor of Potential is one).

When Proctor of Potential leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,474 cards in the game can cause this (Proctor of Potential is one).

When Proctor of Potential leaves a graveyard:

  1. Defiled Crypt // Cadaver Lab — makes a token
  2. Teval, the Balanced Scale — makes a token
  3. Tormod, the Desecrator — makes a token
  4. Quintorius, Field Historian — makes a token
  5. Garrison Excavator — makes a token
  6. Amzu, Swarm's Hunger — makes a token
  7. Quintorius, History Chaser — makes a token
  8. Hardened Academic — puts a counter on a creature
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

10 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,354 cards in the game can cause this (Proctor of Potential is one).

  1. All Will Be One — When a permanent gets a counter thanks to Proctor of Potential, All Will Be One deals that much damage

5 other cards care about it too. These are the ones with the most connections.

a Human it boosts — 4,552 cards in the game can cause this.

  1. Sanctuary Lockdown — Sanctuary Lockdown gives Proctor of Potential bigger stats

4,551 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,592 cards in the game can cause this (Proctor of Potential is one).

When Proctor of Potential enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Captain of the Mists — untaps itself
  5. Thalia's Lieutenant — puts a +1/+1 counter on itself
  6. Champion of the Parish — puts a +1/+1 counter on itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a Human creature it grants abilities to — 4,602 cards in the game can cause this.

  1. Riders of Gavony — Riders of Gavony gives Proctor of Potential protection

4,601 other cards cause it too. These are the ones with the most connections.

a card in a graveyard — 7,543 cards in the game can cause this (Proctor of Potential is one).

Proctor of Potential:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

433 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,543 cards in the game can cause this (Proctor of Potential is one).

When a card hits the graveyard thanks to Proctor of Potential:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,785 cards in the game can cause this (Proctor of Potential is one).

When Proctor of Potential attacks:

  1. Invisible Woman — triggers
  2. Caesar, Legion's Emperor — sacrifices a creature

125 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 19,235 cards in the game can cause this.

  1. Vanquisher's Banner — Vanquisher's Banner gives Proctor of Potential bigger stats
  2. Amazing Alliance — Amazing Alliance gives Proctor of Potential bigger stats
  3. Path of Bravery — Path of Bravery gives Proctor of Potential bigger stats
  4. Paladin Class — Paladin Class gives Proctor of Potential bigger stats
  5. Divine Sacrament — Divine Sacrament gives Proctor of Potential bigger stats
  6. Boon of the Spirit Realm — Boon of the Spirit Realm gives Proctor of Potential bigger stats
  7. Elesh Norn, Grand Cenobite — Elesh Norn, Grand Cenobite gives Proctor of Potential bigger stats
  8. Spear of Heliod — Spear of Heliod gives Proctor of Potential bigger stats
  9. Vibrating Sphere — Vibrating Sphere gives Proctor of Potential bigger stats
  10. Righteous Valkyrie — Righteous Valkyrie gives Proctor of Potential bigger stats

19,225 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 19,235 cards in the game can cause this.

  1. Resplendent Mentor — Resplendent Mentor gives Proctor of Potential an extra ability
  2. Student of Elements // Tobita, Master of Winds — Student of Elements // Tobita, Master of Winds gives Proctor of Potential flying
  3. Lairwatch Giant — Lairwatch Giant gives Proctor of Potential an extra ability
  4. Cenn's Tactician — Cenn's Tactician gives Proctor of Potential an extra ability
  5. Kira, Great Glass-Spinner — Kira, Great Glass-Spinner gives Proctor of Potential an extra ability
  6. Ironfist Crusher — Ironfist Crusher gives Proctor of Potential an extra ability
  7. Foriysian Brigade — Foriysian Brigade gives Proctor of Potential an extra ability
  8. Foriysian Interceptor — Foriysian Interceptor gives Proctor of Potential an extra ability
  9. Palace Guard — Palace Guard gives Proctor of Potential an extra ability
  10. Serra's Guardian — Serra's Guardian gives Proctor of Potential vigilance

19,225 other cards cause it too. These are the ones with the most connections.

a creature it applies untap to — 19,235 cards in the game can cause this.

  1. Drumbellower — Drumbellower gives Proctor of Potential an extra untap
  2. Dazzling Theater // Prop Room — Dazzling Theater // Prop Room gives Proctor of Potential an extra untap

19,233 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 19,235 cards in the game can cause this.

  1. Ixidron — Ixidron gives Proctor of Potential life as a creature
  2. Spark Rupture — Spark Rupture gives Proctor of Potential life as a creature

19,233 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 19,235 cards in the game can cause this.

  1. Mistform Ultimus — Mistform Ultimus gives Proctor of Potential an extra creature type
  2. Amorphous Axe — Amorphous Axe gives Proctor of Potential an extra creature type
  3. Runed Stalactite — Runed Stalactite gives Proctor of Potential an extra creature type
  4. Xenograft — Xenograft gives Proctor of Potential an extra creature type

19,231 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 19,235 cards in the game can cause this.

  1. Thousand-Year Elixir — Thousand-Year Elixir gives Proctor of Potential haste
  2. Akroma's Memorial — Akroma's Memorial gives Proctor of Potential haste
  3. True Conviction — True Conviction gives Proctor of Potential haste

19,232 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 19,235 cards in the game can cause this.

  1. Swinging Ship — Swinging Ship gives Proctor of Potential its extra combat

19,234 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,635 cards in the game can cause this (Proctor of Potential is one).

  1. Lonis, Genetics Expert — When Proctor of Potential enters, Lonis, Genetics Expert puts a counter on itself

354 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,290 cards in the game can cause this (Proctor of Potential is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Proctor of Potential enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

61 other cards care about it too. These are the ones with the most connections.