edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{U}{U}
Cumulative upkeep—Draw a card.
At the beginning of your end step, sacrifice a land and discard your hand.
triggered —
triggered —
Causes: sacrifice a land, a land is put into a graveyard from the battlefield, discard a card.
Cares about: an end step, a land to sacrifice.
a land is sacrificed — 438 cards in the game can cause this (Psychic Vortex is one).
When a land is sacrificed thanks to Psychic Vortex:
an enchantment is sacrificed — 588 cards in the game can cause this (Psychic Vortex is one).
a land in a graveyard — 634 cards in the game can cause this (Psychic Vortex is one).
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Psychic Vortex is one).
When a land is put into a graveyard from the battlefield thanks to Psychic Vortex:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Psychic Vortex is one).
When a land hits the graveyard thanks to Psychic Vortex:
6 other cards care about it too. These are the ones with the most connections.
an enchantment in a graveyard — 983 cards in the game can cause this (Psychic Vortex is one).
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Psychic Vortex is one).
When Psychic Vortex is put into a graveyard from the battlefield:
2 other cards care about it too. These are the ones with the most connections.
a card is discarded — 2,042 cards in the game can cause this (Psychic Vortex is one).
When Psychic Vortex makes a player discard a card:
51 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Psychic Vortex is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Psychic Vortex is one).
When Psychic Vortex is cast:
262 other cards care about it too. These are the ones with the most connections.