Pulse of the Dross

Pulse of the Dross

Sorcery

Mana cost: {1}{B}{B}

How we read this card

Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

on-cast —

on-cast — bounce

Causes: discard a card.

Cares about: nothing.

Works well with

a card is discarded — 2,042 cards in the game can cause this (Pulse of the Dross is one).

When Pulse of the Dross makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Pulse of the Dross is one).

When Pulse of the Dross is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Pulse of the Dross is one).

  1. Gale, Waterdeep Prodigy — Pulse of the Dross puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — Pulse of the Dross puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — Pulse of the Dross puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — Pulse of the Dross puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — Pulse of the Dross puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — Pulse of the Dross puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — Pulse of the Dross fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — Pulse of the Dross puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — Pulse of the Dross puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — Pulse of the Dross puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Pulse of the Dross is one).

When a card hits the graveyard thanks to Pulse of the Dross:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself
  4. Quest for Ancient Secrets — puts a quest counter on itself
  5. Bloodchief Ascension — makes each opponent lose 2 life
  6. Compost — draws you 1 card
  7. Planar Void — hits a graveyard
  8. Measure of Wickedness — gives an opponent control of itself
  9. Energy Field — sacrifices itself

2 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Pulse of the Dross is one).

When Pulse of the Dross is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.