Ram Through

Ram Through

Instant

Mana cost: {1}{G}

How we read this card

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

on-cast — deals its power damage

on-cast — deals excess damage damage

Causes: a creature deals noncombat damage, anything deals noncombat damage.

Cares about: nothing.

Works well with

a creature deals noncombat damage — 1,420 cards in the game can cause this (Ram Through is one).

  1. Soul Link — When a creature deals noncombat damage thanks to Ram Through, Soul Link gains you that much life
  2. Tandem Lookout — When a creature deals noncombat damage thanks to Ram Through, Tandem Lookout draws you 1 card
  3. Neko-Te — When a creature deals noncombat damage thanks to Ram Through, Neko-Te makes each opponent lose 1 life
  4. Armadillo Cloak — When a creature deals noncombat damage thanks to Ram Through, Armadillo Cloak gains you that much life
  5. Vampiric Link — When a creature deals noncombat damage thanks to Ram Through, Vampiric Link gains you that much life
  6. Spirit Loop — When a creature deals noncombat damage thanks to Ram Through, Spirit Loop gains you that much life
  7. Spirit Link — When a creature deals noncombat damage thanks to Ram Through, Spirit Link gains you that much life
  8. Guilty Conscience — When a creature deals noncombat damage thanks to Ram Through, Guilty Conscience deals that much damage
  9. Akki Lavarunner // Tok-Tok, Volcano Born — When Akki Lavarunner // Tok-Tok, Volcano Born deals noncombat damage thanks to Ram Through, it flips a coin
  10. Elder Mastery — When a creature deals noncombat damage thanks to Ram Through, Elder Mastery triggers

11 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Ram Through is one).

When a creature deals noncombat damage thanks to Ram Through:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Ram Through is one).

When a creature makes a player lose life thanks to Ram Through:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Oath of Lim-Dûl — sacrifices an enchantment
  9. Marina Vendrell's Grimoire — triggers
  10. Lich's Mastery — triggers

46 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Ram Through is one).

When Ram Through is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Tor Wauki the Younger — deals 2 damage
  3. Lunar Mystic — draws you 1 card
  4. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  5. Repeated Reverberation — copies an ability
  6. Riku of Two Reflections — copies a spell
  7. Sword of Wealth and Power — copies a spell
  8. Lilah, Undefeated Slickshot — gets +1/+1
  9. Artist's Talent — draws and discards
  10. In the Eye of Chaos — counters a spell

427 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Ram Through is one).

When a creature is dealt damage thanks to Ram Through:

  1. Kazarov, Sengir Pureblood — puts a +1/+1 counter on itself
  2. Druid's Call — makes that many tokens
  3. Shriveling Rot — kills it
  4. Cryoshatter — kills a creature
  5. Cracked Skull — kills a creature
  6. Sporogenic Infection — kills a creature
  7. Frozen Solid — kills a creature
  8. Mortal Wound — kills a creature
  9. Mire Blight — kills it
  10. Death Pits of Rath — kills it

17 other cards care about it too. These are the ones with the most connections.

anything is dealt damage — 19,812 cards in the game can cause this (Ram Through is one).

When a player is dealt damage thanks to Ram Through:

  1. Massacre Girl, Most Wanted — puts a +1/+1 counter on itself
  2. War Elemental — puts that many +1/+1 counters on itself
  3. Darien, King of Kjeldor — makes that many tokens
  4. Blood Hound — puts that many +1/+1 counters on itself
  5. Chandra's Spitfire — gets +3/+0
  6. Wildfire Elemental — gives +1/+0
  7. Master of Barbs — gives +1/+0
  8. Swarmborn Giant — sacrifices itself
  9. Risona, Asari Commander — triggers
  10. Azor's Elocutors — triggers

5 other cards care about it too. These are the ones with the most connections.