edhseer Commander synergy, explained
Sorcery
Mana cost: {5}{R}{R}
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.
on-cast —
on-cast —
on-cast —
Causes: sacrifice a permanent, a permanent is put into a graveyard from the battlefield, sacrifice a permanent, a permanent is put into a graveyard from the battlefield.
Cares about: nothing.
anything leaves the battlefield — 1 card in the game can cause this (Rite of Ruin is one).
a nontoken permanent is sacrificed — 108 cards in the game can cause this (Rite of Ruin is one).
When a permanent is sacrificed thanks to Rite of Ruin:
a permanent is sacrificed — 109 cards in the game can cause this (Rite of Ruin is one).
When a permanent is sacrificed thanks to Rite of Ruin:
10 other cards care about it too. These are the ones with the most connections.
a permanent in a graveyard — 173 cards in the game can cause this (Rite of Ruin is one).
117 other cards care about it too. These are the ones with the most connections.
a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Rite of Ruin is one).
When a permanent is put into a graveyard from the battlefield thanks to Rite of Ruin:
a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Rite of Ruin is one).
When a permanent is put into a graveyard from the battlefield thanks to Rite of Ruin:
2 other cards care about it too. These are the ones with the most connections.
a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Rite of Ruin is one).
a permanent leaves the battlefield — 315 cards in the game can cause this (Rite of Ruin is one).
When a permanent leaves the battlefield thanks to Rite of Ruin:
anything is sacrificed — 3,450 cards in the game can cause this (Rite of Ruin is one).
2 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Rite of Ruin is one).
When Rite of Ruin is cast:
424 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Rite of Ruin is one).
7 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Rite of Ruin is one).
436 other cards care about it too. These are the ones with the most connections.