edhseer Commander synergy, explained
Creature — Elf Warrior Shaman
Mana cost: {3}{G/W}
Whenever you cast a green spell, this creature gets +1/+1 until end of turn.
triggered — gives +1/+1
Whenever you cast a white spell, this creature gains vigilance until end of turn.
triggered — grants a keyword
Causes: nothing.
Cares about: a spell is cast.
a Shaman creature enters the battlefield — 539 cards in the game can cause this (Safehold Duo is one).
an Elf attacks — 723 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo attacks:
a nontoken Elf enters the battlefield — 728 cards in the game can cause this (Safehold Duo is one).
an Elf enters the battlefield — 752 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo enters:
1 other card cares about it too. These are the ones with the most connections.
a Warrior attacks — 1,319 cards in the game can cause this (Safehold Duo is one).
a Warrior deals combat damage — 1,319 cards in the game can cause this (Safehold Duo is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Safehold Duo is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo enters:
anything attacks — 17,934 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo attacks:
116 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo attacks:
181 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Safehold Duo is one).
196 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Safehold Duo is one).
When Safehold Duo enters:
312 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Safehold Duo is one).
39 other cards care about it too. These are the ones with the most connections.