Sakashima of a Thousand Faces

Sakashima of a Thousand Faces

Legendary Creature — Human Rogue

Mana cost: {3}{U}

How we read this card

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.

static — copies a permanent

The "legend rule" doesn't apply to permanents you control.
Partner

What a deck led by this card wants

Causes: copy a creature.

Cares about: nothing.

Works well with

a Rogue attacks — 636 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Soaring Thought-Thief — When Sakashima of a Thousand Faces attacks, Soaring Thought-Thief mills a card

a Rogue deals combat damage — 636 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Anowon, the Ruin Thief — When Sakashima of a Thousand Faces deals combat damage, Anowon, the Ruin Thief mills a card

2 other cards care about it too. These are the ones with the most connections.

a Rogue creature enters the battlefield — 657 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Cloak and Dagger — When Sakashima of a Thousand Faces enters, Cloak and Dagger triggers

a Rogue enters the battlefield — 659 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Thieves' Guild Enforcer — When Sakashima of a Thousand Faces enters, Thieves' Guild Enforcer mills a card

a Human enters the battlefield — 4,639 cards in the game can cause this (Sakashima of a Thousand Faces is one).

When Sakashima of a Thousand Faces enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Sakashima of a Thousand Faces is one).

When Sakashima of a Thousand Faces attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

113 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Sakashima of a Thousand Faces is one).

When Sakashima of a Thousand Faces attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Sakashima of a Thousand Faces is one).

When Sakashima of a Thousand Faces blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Mardu Ascendancy — When Sakashima of a Thousand Faces attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Fire Nation Salvagers — When Fire Nation Salvagers enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  2. Goblin Goliath — When Goblin Goliath enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  3. Slash, Reptile Rampager — When Sakashima of a Thousand Faces enters, Slash, Reptile Rampager deals 2 damage
  4. Gimli of the Glittering Caves — When Sakashima of a Thousand Faces enters, Gimli of the Glittering Caves puts counters on a permanent
  5. Ray Fillet, Wave Warrior — When Sakashima of a Thousand Faces enters, Ray Fillet, Wave Warrior puts a counter on itself
  6. Legolas Greenleaf — When Sakashima of a Thousand Faces enters, Legolas Greenleaf puts a counter on a permanent
  7. The Neutrinos — When Sakashima of a Thousand Faces enters, The Neutrinos gets +1/+0
  8. Wingnut, Bat on the Belfry — When Sakashima of a Thousand Faces enters, Wingnut, Bat on the Belfry grants flying, haste and menace
  9. Aetherstorm Roc — When Aetherstorm Roc enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  10. Raphael, Most Attitude — When Sakashima of a Thousand Faces enters, Raphael, Most Attitude exiles a card from your library

308 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Sakashima of a Thousand Faces is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Sakashima of a Thousand Faces enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Ivora, Insatiable Heir — When Ivora, Insatiable Heir enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  3. Dogmeat, Ever Loyal — When Dogmeat, Ever Loyal enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  4. The Earth King — When The Earth King enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  5. SP//dr, Piloted by Peni — When SP//dr, Piloted by Peni enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  6. Mu Yanling, Wind Rider — When Mu Yanling, Wind Rider enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  7. The Rani — When The Rani enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  8. Ellivere of the Wild Court — When Ellivere of the Wild Court enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  9. J. Jonah Jameson — When J. Jonah Jameson enters because Sakashima of a Thousand Faces copies it, its ability triggers again
  10. Ultimecia, Temporal Threat — When Ultimecia, Temporal Threat enters because Sakashima of a Thousand Faces copies it, its ability triggers again

32 other cards care about it too. These are the ones with the most connections.