edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{G}{G}
As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.
on-cast —
Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
on-cast — searches a library
on-cast —
on-cast —
on-cast — grants a keyword
Causes: sacrifice a creature, a creature dies, search creature dinosaur , put a Dinosaur creature onto the battlefield, shuffle a library.
Cares about: a creature to sacrifice.
a Dinosaur enters the battlefield — 276 cards in the game can cause this (Savage Order is one).
When a Dinosaur enters thanks to Savage Order:
1 other card cares about it too. These are the ones with the most connections.
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Savage Order is one).
When a creature is sacrificed thanks to Savage Order:
a creature is sacrificed — 1,741 cards in the game can cause this (Savage Order is one).
When a creature is sacrificed thanks to Savage Order:
19 other cards care about it too. These are the ones with the most connections.
a creature to sacrifice — 2,720 cards in the game can cause this (Savage Order is one).
2,719 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Savage Order is one).
Savage Order puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Savage Order is one).
When a creature dies thanks to Savage Order:
60 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Savage Order is one).
452 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Savage Order is one).
When Savage Order is cast:
432 other cards care about it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Savage Order is one).
32 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Savage Order is one).
439 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Savage Order is one).
448 other cards care about it too. These are the ones with the most connections.