Treacherous Werewolf

Treacherous Werewolf

Creature — Werewolf Minion

Mana cost: {2}{B}

How we read this card

As long as there are seven or more cards in your graveyard, this creature gets +2/+2 and has that ability

static — gives +2/+2

static — grants a keyword

When this creature dies, you lose 4 life.

triggered —

Causes: make a player lose life.

Cares about: a card in a graveyard.

Works well with

a Werewolf enters the battlefield — 134 cards in the game can cause this (Treacherous Werewolf is one).

  1. Geier Reach Bandit // Vildin-Pack Alpha — When Treacherous Werewolf enters, Geier Reach Bandit // Vildin-Pack Alpha triggers

a creature dies — 2,830 cards in the game can cause this.

When Treacherous Werewolf dies thanks to:

  1. Shriveling Rot — it makes you lose life
  2. Blasting Station — it makes you lose life
  3. Lethal Vapors — it makes you lose life
  4. Grave Peril — it makes you lose life
  5. Spreading Plague — it makes you lose life
  6. Hot Soup — it makes you lose life
  7. Cracked Skull — it makes you lose life
  8. Sporogenic Infection — it makes you lose life
  9. Mire Blight — it makes you lose life
  10. Death Pits of Rath — it makes you lose life

2,820 other cards cause it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf makes a player lose life:

  1. The Master of Lake-town — mills a card
  2. Intermediate Chirography — puts a counter on a creature
  3. Vilis, Broker of Blood — draws you that many cards
  4. Vengeful Warchief — puts a +1/+1 counter on itself
  5. Wax-Wane Witness — gets +1/+0
  6. Oath of Lim-Dûl — sacrifices an enchantment
  7. Marina Vendrell's Grimoire — triggers
  8. Lich's Mastery — triggers
  9. Lich's Tomb — sacrifices a permanent
  10. Gonti's Machinations — puts a counter on a permanent you control

46 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Windrider Wizard — Windrider Wizard fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  2. Master of Winds — Master of Winds fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  3. Sokka, Bold Boomeranger — Sokka, Bold Boomeranger fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  4. Nature's Wrath — Nature's Wrath fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  5. Samwise Gamgee — Samwise Gamgee fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  6. Liliana the Repentant — Liliana the Repentant fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  7. Swarmyard Massacre — Swarmyard Massacre fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  8. Weakstone — Weakstone fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  9. Reign of Terror — Reign of Terror fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  10. He's Dead, Jim — He's Dead, Jim fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  11. Hour of Defeat — Hour of Defeat fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  12. Price of Fame — Price of Fame fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  13. Deadly Visit — Deadly Visit fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  14. Nature's Ruin — Nature's Ruin fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  15. Perish — Perish fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  16. Virtue's Ruin — Virtue's Ruin fills your graveyard toward the 7 or more cards Treacherous Werewolf needs

7,584 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

180 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Treacherous Werewolf is one).

When Treacherous Werewolf enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

302 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Treacherous Werewolf is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Treacherous Werewolf enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.