Virtue's Ruin

Virtue's Ruin

Sorcery

Mana cost: {2}{B}

How we read this card

Destroy all white creatures.

on-cast —

Causes: a creature dies.

Cares about: nothing.

Works well with

a creature in a graveyard — 2,769 cards in the game can cause this (Virtue's Ruin is one).

Virtue's Ruin puts cards into the graveyard that:

  1. Chainer, Dementia Master — can bring back
  2. Havengul Lich — can bring back
  3. Liliana the Repentant — can bring back
  4. Paleoloth — can bring back
  5. Chainer, Nightmare Adept — can bring back
  6. Banon, the Returners' Leader — can bring back
  7. Surgical Suite // Hospital Room — can bring back
  8. Sword of Light and Shadow — can bring back
  9. Necromantic Thirst — can bring back
  10. Krile Baldesion — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Virtue's Ruin is one).

When a creature dies thanks to Virtue's Ruin:

  1. Zahur, Glory's Past — makes a token
  2. Vraska, the Silencer — brings a card back
  3. Liesa, Forgotten Archangel — brings a card back
  4. Avacyn, Angel of Horror — brings a card back
  5. Yedora, Grave Gardener — brings a card back
  6. Nim Deathmantle — brings a card back
  7. Valkyrie's Call — brings a card back
  8. Decaying Soil — brings a card back
  9. High-Society Hunter — draws you 1 card
  10. Overseer of the Damned — makes a token

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Virtue's Ruin is one).

When a creature dies thanks to Virtue's Ruin:

  1. Pious Evangel // Wayward Disciple — makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — makes each opponent lose 1 life
  4. Shriveling Rot — makes a player lose life equal to its toughness
  5. Meathook Massacre II — brings a card back
  6. Ashnod's Intervention — brings a card back
  7. Missy — brings a card back
  8. Malakir Rebirth // Malakir Mire — brings a card back
  9. Saffi Eriksdotter — sacrifices itself
  10. Angelic Renewal — sacrifices itself

450 other cards care about it too. These are the ones with the most connections.

a creature goes to a graveyard — 3,011 cards in the game can cause this (Virtue's Ruin is one).

When a creature hits the graveyard thanks to Virtue's Ruin:

  1. Lorcan, Warlock Collector — brings a card back
  2. Robot Domination — draws you 1 card
  3. Lazav, Dimir Mastermind — copies a permanent
  4. Profane Memento — gains you 1 life
  5. Dennick, Pious Apprentice // Dennick, Pious Apparition — triggers
  6. Soulcipher Board // Cipherbound Spirit — triggers

8 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Virtue's Ruin is one).

When Virtue's Ruin is cast:

  1. Cyclops Superconductor — gets +1/+1
  2. Jeskai Sage — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1

429 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Virtue's Ruin is one).

  1. Ninja Teen — When a creature leaves the battlefield thanks to Virtue's Ruin, Ninja Teen makes each opponent lose 1 life

31 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Virtue's Ruin is one).

  1. Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to Virtue's Ruin, it exiles itself

15 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Virtue's Ruin is one).

  1. Havi, the All-Father — Virtue's Ruin fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  2. Repentant Vampire — Virtue's Ruin fills your graveyard toward the 7 or more cards Repentant Vampire needs
  3. Treacherous Vampire — Virtue's Ruin fills your graveyard toward the 7 or more cards Treacherous Vampire needs
  4. Athreos, Shroud-Veiled — Virtue's Ruin puts cards into the graveyard that Athreos, Shroud-Veiled can bring back
  5. Glissa's Retriever — Virtue's Ruin puts cards into the graveyard that Glissa's Retriever can bring back
  6. Greenwarden of Murasa — Virtue's Ruin puts cards into the graveyard that Greenwarden of Murasa can bring back
  7. Treacherous Werewolf — Virtue's Ruin fills your graveyard toward the 7 or more cards Treacherous Werewolf needs
  8. Gale, Waterdeep Prodigy — Virtue's Ruin puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back

436 other cards care about it too. These are the ones with the most connections.