edhseer Commander synergy, explained
Land
Add {C}.
activated {T} — adds 1 mana
Draw a card.
activated {W}{U}, {T}, Sacrifice a Bird —
activated {W}{U}, {T}, Sacrifice a Bird — draws you 1 card
Causes: sacrifice a Bird, a Bird is put into a graveyard from the battlefield, draw a card.
Cares about: a Bird to sacrifice.
a Bird is put into a graveyard from the battlefield — 19 cards in the game can cause this (Seaside Haven is one).
a Bird to sacrifice — 547 cards in the game can cause this (Seaside Haven is one).
537 other cards care about it too. These are the ones with the most connections.
a land it grants abilities to — 1,237 cards in the game can cause this.
1,232 other cards cause it too. These are the ones with the most connections.
a land enters the battlefield — 1,560 cards in the game can cause this (Seaside Haven is one).
When Seaside Haven enters:
199 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Seaside Haven is one).
2 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Seaside Haven is one).
When Seaside Haven makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Seaside Haven is one).
6 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Seaside Haven is one).
434 other cards care about it too. These are the ones with the most connections.
anything goes to a graveyard — 7,589 cards in the game can cause this (Seaside Haven is one).
When a Bird hits the graveyard thanks to Seaside Haven:
7 other cards care about it too. These are the ones with the most connections.