Selective Adaptation

Selective Adaptation

Sorcery

Mana cost: {4}{G}{G}

How we read this card

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

on-cast —

on-cast — puts cards into your hand

on-cast — mills a card

Causes: put anything onto the battlefield, mill a card.

Cares about: nothing.

Works well with

a sorcery is cast — 3,720 cards in the game can cause this (Selective Adaptation is one).

When Selective Adaptation is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Selective Adaptation is one).

Selective Adaptation:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Selective Adaptation is one).

When a card hits the graveyard thanks to Selective Adaptation:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Selective Adaptation is one).

  1. The Reaper, King No More — When The Reaper, King No More enters thanks to Selective Adaptation, it puts a counter on a creature
  2. Rosheen, Roaring Prophet — When Rosheen, Roaring Prophet enters thanks to Selective Adaptation, it mills a card
  3. Kotose, the Silent Spider — When Kotose, the Silent Spider enters thanks to Selective Adaptation, it brings a card back
  4. Pigment Wrangler // Striking Palette — When Pigment Wrangler // Striking Palette enters thanks to Selective Adaptation, it becomes prepared
  5. Meathook Massacre II — When Meathook Massacre II enters thanks to Selective Adaptation, it makes a player sacrifice a creature
  6. Sokka, Bold Boomeranger — When Sokka, Bold Boomeranger enters thanks to Selective Adaptation, it draws and discards
  7. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea enters thanks to Selective Adaptation, it becomes prepared

30 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Selective Adaptation is one).

When Selective Adaptation is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.