Settle the Score

Settle the Score

Sorcery

Mana cost: {2}{B}{B}

How we read this card

Exile target creature. Put two loyalty counters on a planeswalker you control.

on-cast —

on-cast — puts 2 counters on it

Causes: exile a creature, a creature leaves the battlefield, put a counter on a planeswalker.

Cares about: nothing.

Works well with

a planeswalker gets a counter — 33 cards in the game can cause this (Settle the Score is one).

When a planeswalker gets a counter thanks to Settle the Score:

  1. Bioessence Hydra — puts that many +1/+1 counters on itself
  2. Inspired Tethermage — puts a counter on a permanent

1 other card cares about it too. These are the ones with the most connections.

a creature is exiled — 1,003 cards in the game can cause this (Settle the Score is one).

When a creature is exiled thanks to Settle the Score:

  1. Ashnod's Intervention — brings a card back
  2. Soulherder — puts a +1/+1 counter on itself

5 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Settle the Score is one).

  1. The War Doctor — When a creature is exiled thanks to Settle the Score, The War Doctor puts a time counter on itself

a sorcery is cast — 3,720 cards in the game can cause this (Settle the Score is one).

When Settle the Score is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Settle the Score is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Settle the Score, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Settle the Score is one).

When a creature leaves the battlefield thanks to Settle the Score:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Settle the Score is one).

  1. All Will Be One — When a planeswalker gets a counter thanks to Settle the Score, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Settle the Score is one).

When Settle the Score is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.