Silent Sentinel

Silent Sentinel

Creature — Archon

Mana cost: {5}{W}{W}

How we read this card

Flying
Whenever this creature attacks, you may return target enchantment card from your graveyard to the battlefield.

triggered — brings a card back

Causes: put an enchantment onto the battlefield, an enchantment leaves a graveyard.

Cares about: an enchantment in a graveyard.

Works well with

hits creature — 2,298 cards in the game can cause this (Silent Sentinel is one).

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Silent Sentinel onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Silent Sentinel onto the battlefield from your library
  3. Polymorph — Polymorph can put Silent Sentinel onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Silent Sentinel onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Silent Sentinel onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Silent Sentinel onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Silent Sentinel onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Silent Sentinel onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Silent Sentinel onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Silent Sentinel onto the battlefield from your library

8 other cards care about it too. These are the ones with the most connections.

put an enchantment into a graveyard — 983 cards in the game can cause this.

  1. Political Triumph — When Political Triumph is in the graveyard, Silent Sentinel can bring it back
  2. Case of the Uneaten Feast — When Case of the Uneaten Feast is in the graveyard, Silent Sentinel can bring it back
  3. Quest for the Holy Relic — When Quest for the Holy Relic is in the graveyard, Silent Sentinel can bring it back
  4. Ordeal of Heliod — When Ordeal of Heliod is in the graveyard, Silent Sentinel can bring it back
  5. Roads Go Ever, Ever On — When Roads Go Ever, Ever On is in the graveyard, Silent Sentinel can bring it back
  6. Mortal Obstinacy — When Mortal Obstinacy is in the graveyard, Silent Sentinel can bring it back
  7. Spiritual Asylum — When Spiritual Asylum is in the graveyard, Silent Sentinel can bring it back
  8. Summon: Good King Mog XII — When Summon: Good King Mog XII is in the graveyard, Silent Sentinel can bring it back
  9. Charitable Levy — When Charitable Levy is in the graveyard, Silent Sentinel can bring it back
  10. Angelic Renewal — When Angelic Renewal is in the graveyard, Silent Sentinel can bring it back

973 other cards cause it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Silent Sentinel is one).

When an enchantment leaves a graveyard thanks to Silent Sentinel:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Silent Sentinel is one).

  1. Historian's Boon — When an enchantment enters thanks to Silent Sentinel, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Silent Sentinel is one).

  1. Calix, Guided by Fate — When an enchantment enters thanks to Silent Sentinel, Calix, Guided by Fate puts a counter on a creature
  2. Campsite Cuisine — When Campsite Cuisine enters thanks to Silent Sentinel, it makes a token
  3. Path of Annihilation — When Path of Annihilation enters thanks to Silent Sentinel, it makes 2 tokens
  4. Within Range — When Within Range enters thanks to Silent Sentinel, it makes 2 tokens
  5. Communal Brewing — When Communal Brewing enters thanks to Silent Sentinel, it makes an opponent draw 1 card
  6. Stronghold Arena — When Stronghold Arena enters thanks to Silent Sentinel, it gains you life
  7. Killian, Decisive Mentor — When an enchantment enters thanks to Silent Sentinel, Killian, Decisive Mentor taps a creature
  8. They Came from the Pipes — When They Came from the Pipes enters thanks to Silent Sentinel, it triggers
  9. Airbender Ascension — When Airbender Ascension enters thanks to Silent Sentinel, it triggers
  10. Obsessive Pursuit — When Obsessive Pursuit enters thanks to Silent Sentinel, it makes you lose life

68 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Silent Sentinel is one).

When Silent Sentinel attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Silent Sentinel is one).

When Silent Sentinel attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls

183 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Silent Sentinel is one).

When Silent Sentinel blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Silent Sentinel is one).

When Silent Sentinel enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

319 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Silent Sentinel is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Silent Sentinel enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Path of Mettle // Metzali, Tower of Triumph — When Path of Mettle // Metzali, Tower of Triumph enters thanks to Silent Sentinel, it deals 1 damage

38 other cards care about it too. These are the ones with the most connections.