Simic Charm

Simic Charm

Instant

Mana cost: {G}{U}

How we read this card

Target creature gets +3/+3 until end of turn.

on-cast — gives +3/+3

Permanents you control gain hexproof until end of turn.

on-cast — grants a keyword

Return target creature to its owner's hand.

on-cast — bounce

Causes: you face a dilemma, a creature leaves the battlefield.

Cares about: nothing.

Works well with

you face a dilemma — 739 cards in the game can cause this (Simic Charm is one).

When Simic Charm poses a dilemma:

  1. Seven of Nine — draws you 1 card
  2. Elim Garak, Simple Tailor — makes each opponent lose 2 life
  3. Obsidian Order Operative — makes each opponent lose 1 life

an instant is cast — 3,931 cards in the game can cause this (Simic Charm is one).

When Simic Charm is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Bill Potts — copies an ability
  6. Riku of Two Reflections — copies a spell
  7. Sword of Wealth and Power — copies a spell
  8. In the Eye of Chaos — counters a spell
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Simic Charm is one).

  1. Dual Nature — When a creature leaves the battlefield thanks to Simic Charm, Dual Nature exiles a creature

3 other cards care about it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Simic Charm is one).

When a creature leaves the battlefield thanks to Simic Charm:

  1. Extractor Demon — mills a card
  2. Valor of the Worthy — makes a token
  3. Traveling Plague — returns itself from the graveyard
  4. Funeral March — makes a player sacrifice a creature

25 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Simic Charm is one).

When Simic Charm is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.