Six
Legendary Creature — Treefolk
Mana cost: {2}{G}
How we read this card
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
triggered — mills a card
triggered — brings a card back
During your turn, nonland permanent cards in your graveyard have retrace.
static — grants a keyword
What a deck led by this card wants
Causes: mill a card, a land leaves a graveyard.
Cares about: a land in a graveyard.
Works well with
a Treefolk attacks — 165 cards in the game can cause this (Six is one).
- Fangorn, Tree Shepherd — When Six attacks, Fangorn, Tree Shepherd adds that much mana
a Treefolk creature enters the battlefield — 172 cards in the game can cause this (Six is one).
- Orchard Warden — When Six enters, Orchard Warden gains you that creature's toughness life
a Treefolk enters the battlefield — 174 cards in the game can cause this (Six is one).
- Quickbeam, Upstart Ent — When Six enters, Quickbeam, Upstart Ent gives +2/+2
a card in a graveyard — 7,589 cards in the game can cause this (Six is one).
- Samwise Gamgee — Six puts cards into the graveyard that Samwise Gamgee can bring back
- Bloodbond March — Six puts cards into the graveyard that Bloodbond March can bring back
- Thor, God of Thunder — Six puts cards into the graveyard that Thor, God of Thunder can bring back
- Gale, Waterdeep Prodigy — Six puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
- Harness the Storm — Six puts cards into the graveyard that Harness the Storm can bring back
- Transplant Theorist — Six puts cards into the graveyard that Transplant Theorist can bring back
- Heart-Shaped Herb — Six puts cards into the graveyard that Heart-Shaped Herb can bring back
- Wayward Angel — Six fills your graveyard toward the 7 or more cards Wayward Angel needs
- Rescue from the Underworld — Six puts cards into the graveyard that Rescue from the Underworld can bring back
- Victimize — Six puts cards into the graveyard that Victimize can bring back
434 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Six is one).
- Far Fortune, End Boss — When Six attacks, Far Fortune, End Boss deals 1 damage
- Temmet, Naktamun's Will — When Six attacks, Temmet, Naktamun's Will draws you 1 card
- Grim Javelineer — When Six attacks, Grim Javelineer gives +1/+0
- Invisible Woman — When Six attacks, Invisible Woman triggers
- Caesar, Legion's Emperor — When Six attacks, Caesar, Legion's Emperor sacrifices a creature
- Guide of Souls — When Six attacks, Guide of Souls triggers
- Campsite Cuisine — When Six attacks, Campsite Cuisine sacrifices a Food
- Gossip's Talent — When Six attacks, Gossip's Talent triggers
- Banon, the Returners' Leader — When Six attacks, Banon, the Returners' Leader draws and discards
- Toph, Earthbending Master — When Six attacks, Toph, Earthbending Master puts a counter on a permanent
117 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Six is one).
- Adaptive Omnitool — When Six attacks, Adaptive Omnitool searches a library
- Anthem of Rakdos — When Six attacks, Anthem of Rakdos gives +2/+0
- Kindred Discovery — When Six attacks, Kindred Discovery draws you 1 card
- Invasion of New Capenna // Holy Frazzle-Cannon — When Six attacks, Invasion of New Capenna // Holy Frazzle-Cannon puts counters on a permanent
- Chorale of the Void — When Six attacks, Chorale of the Void brings a card back
- Anim Pakal, Thousandth Moon — When Six attacks, Anim Pakal, Thousandth Moon puts a +1/+1 counter on itself
- Saw — When Six attacks, Saw sacrifices a creature
- Gisa's Favorite Shovel — When Six attacks, Gisa's Favorite Shovel makes an opponent sacrifice a creature
- Ultima Weapon — When Six attacks, Ultima Weapon kills a creature an opponent controls
- Total War — When Six attacks, Total War kills a creature
188 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Six is one).
- Slash, Reptile Rampager — When Six enters, Slash, Reptile Rampager deals 2 damage
- Gimli of the Glittering Caves — When Six enters, Gimli of the Glittering Caves puts counters on a permanent
- Ray Fillet, Wave Warrior — When Six enters, Ray Fillet, Wave Warrior puts a counter on itself
- Legolas Greenleaf — When Six enters, Legolas Greenleaf puts a counter on a permanent
- The Neutrinos — When Six enters, The Neutrinos gets +1/+0
- Wingnut, Bat on the Belfry — When Six enters, Wingnut, Bat on the Belfry grants flying, haste and menace
- Aetherstorm Roc — When Six enters, Aetherstorm Roc puts a counter on a permanent you control
- Raphael, Most Attitude — When Six enters, Raphael, Most Attitude exiles a card from your library
342 other cards care about it too. These are the ones with the most connections.