Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

Legendary Creature — Phyrexian Horror

Mana cost: {2}{R}{R}

How we read this card

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.

static — doubles the damage

Put an indestructible counter on Solphim.

activated {1}{R/P}{R/P}, Discard two cards —

activated {1}{R/P}{R/P}, Discard two cards — puts a counter on it

What a deck led by this card wants

Causes: discard a card, put a counter on anything.

Cares about: anything deals noncombat damage.

Works well with

a Horror deals combat damage — 382 cards in the game can cause this (Solphim is one).

  1. Captain N'ghathrod — When Solphim, Mayhem Dominus deals combat damage, Captain N'ghathrod mills a card

a Phyrexian attacks — 495 cards in the game can cause this (Solphim is one).

  1. Vulpine Harvester — When Solphim, Mayhem Dominus attacks, Vulpine Harvester brings a card back

a nontoken Phyrexian enters the battlefield — 496 cards in the game can cause this (Solphim is one).

  1. Darksteel Splicer — When Solphim, Mayhem Dominus enters, Darksteel Splicer makes a token

a Phyrexian enters the battlefield — 524 cards in the game can cause this (Solphim is one).

  1. Essence of Orthodoxy — When Solphim, Mayhem Dominus enters, Essence of Orthodoxy puts a counter on a permanent

a card is discarded — 2,042 cards in the game can cause this (Solphim is one).

When Solphim, Mayhem Dominus makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Solphim is one).

When Solphim, Mayhem Dominus gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Generous Patron — draws you 1 card
  3. Danny Pink — draws you 1 card
  4. Bold Plagiarist — puts counters on a permanent
  5. Mikey & Leo, Chaos & Order — draws you 1 card
  6. Kros, Defense Contractor — triggers
  7. Rikku, Resourceful Guardian — triggers

36 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Solphim is one).

  1. All Will Be One — When Solphim, Mayhem Dominus gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Solphim is one).

Solphim, Mayhem Dominus:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Solphim is one).

When a card hits the graveyard thanks to Solphim, Mayhem Dominus:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Solphim is one).

When Solphim, Mayhem Dominus attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards

121 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Solphim is one).

When Solphim, Mayhem Dominus attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Saw — sacrifices a creature

195 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Solphim is one).

  1. Tide of War — When Solphim, Mayhem Dominus blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Solphim is one).

When Solphim, Mayhem Dominus enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Gimli of the Glittering Caves — puts counters on a permanent
  6. Ray Fillet, Wave Warrior — puts a counter on itself
  7. Legolas Greenleaf — puts a counter on a permanent
  8. The Neutrinos — gets +1/+0
  9. Aetherstorm Roc — puts a counter on a permanent you control
  10. Raphael, Most Attitude — exiles a card from your library

344 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Solphim is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Solphim, Mayhem Dominus enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

61 other cards care about it too. These are the ones with the most connections.