edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{W}
Whenever a nontoken creature you control enters, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
triggered — makes a token
Target non-Spirit creature gains indestructible until end of turn.
activated {1}{W}, Sacrifice a Spirit —
activated {1}{W}, Sacrifice a Spirit — grants a keyword
Causes: create a Spirit creature token, put a Spirit creature token onto the battlefield, sacrifice a Spirit, a Spirit is put into a graveyard from the battlefield.
Cares about: a nontoken creature enters the battlefield, a Spirit to sacrifice.
a nontoken Spirit is put into a graveyard from the battlefield — 54 cards in the game can cause this (Spirit Bonds is one).
a Spirit in a graveyard — 54 cards in the game can cause this (Spirit Bonds is one).
Spirit Bonds puts cards into the graveyard that:
a Spirit enters the battlefield — 863 cards in the game can cause this (Spirit Bonds is one).
When a Spirit enters thanks to Spirit Bonds:
a creature token enters the battlefield — 2,799 cards in the game can cause this (Spirit Bonds is one).
When a Spirit enters thanks to Spirit Bonds:
a creature token is created — 2,799 cards in the game can cause this (Spirit Bonds is one).
3 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Spirit Bonds is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Spirit Bonds is one).
When Spirit Bonds is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Spirit Bonds is one).
a token enters the battlefield — 3,710 cards in the game can cause this (Spirit Bonds is one).
When a Spirit enters thanks to Spirit Bonds:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Spirit Bonds is one).
When Spirit Bonds makes a Spirit token:
17 other cards care about it too. These are the ones with the most connections.
an enchantment it grants abilities to — 3,713 cards in the game can cause this.
3,711 other cards cause it too. These are the ones with the most connections.
an enchantment it makes cheaper to cast — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment it applies animate to — 3,713 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Spirit Bonds is one).
When Spirit Bonds enters:
70 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Spirit Bonds is one).
11 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Spirit Bonds is one).
435 other cards care about it too. These are the ones with the most connections.
put a nontoken creature onto the battlefield — 18,448 cards in the game can cause this.
When a creature enters thanks to:
18,439 other cards cause it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Spirit Bonds is one).
When a Spirit enters thanks to Spirit Bonds:
392 other cards care about it too. These are the ones with the most connections.