Spirit-Sister's Call

Spirit-Sister's Call

Enchantment

Mana cost: {3}{W}{B}

How we read this card

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

triggered —

triggered — brings a card back

triggered — grants a keyword

Causes: sacrifice a permanent, a permanent is put into a graveyard from the battlefield, put a permanent onto the battlefield, a permanent leaves a graveyard.

Cares about: an end step, a permanent to sacrifice, a card in a graveyard.

Works well with

a nontoken permanent is sacrificed — 108 cards in the game can cause this (Spirit-Sister's Call is one).

When a permanent is sacrificed thanks to Spirit-Sister's Call:

  1. Skittering Precursor — makes a token
  2. Evendo Brushrazer — exiles a card from your library

3 other cards care about it too. These are the ones with the most connections.

a permanent is sacrificed — 109 cards in the game can cause this (Spirit-Sister's Call is one).

When a permanent is sacrificed thanks to Spirit-Sister's Call:

  1. Scavenger's Talent — mills a card
  2. Sandbender Scavengers — puts a +1/+1 counter on itself
  3. Popular Egotist — makes each opponent lose 1 life
  4. Blood Aspirant — puts a +1/+1 counter on itself
  5. Slaughter-Priest of Mogis — gets +2/+0
  6. Merchant of Venom — puts a +1/+1 counter on itself
  7. Sorcerer's Broom — makes a token
  8. Vito, Fanatic of Aclazotz — gains you 2 life
  9. Korvold, Fae-Cursed King — puts a +1/+1 counter on itself
  10. Carmen, Cruel Skymarcher — puts a +1/+1 counter on itself

10 other cards care about it too. These are the ones with the most connections.

a permanent enters the battlefield — 152 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call enters:

  1. Dawn-Blessed Pennant — gains you 1 life
  2. River Kelpie — draws you 1 card
  3. Altar of the Brood — mills a card
  4. Amareth, the Lustrous — searches a library
  5. Rimefire Torque — puts a charge counter on itself
  6. Eye of Singularity — kills a permanent

10 other cards care about it too. These are the ones with the most connections.

a permanent in a graveyard — 173 cards in the game can cause this (Spirit-Sister's Call is one).

Spirit-Sister's Call:

  1. Jailbreak — puts cards into the graveyard that Jailbreak can bring back
  2. Cosmic Rebirth — puts cards into the graveyard that Cosmic Rebirth can bring back
  3. Starving Revenant — fills your graveyard toward the 8 or more permanent cards Starving Revenant needs
  4. Yuna's Decision — puts cards into the graveyard that Yuna's Decision can bring back
  5. Squirming Emergence — puts cards into the graveyard, and Squirming Emergence gets bigger
  6. Hologram Stalker — puts cards into the graveyard that Hologram Stalker can bring back
  7. Badlands Revival — puts cards into the graveyard that Badlands Revival can bring back
  8. Urborg Repossession — puts cards into the graveyard that Urborg Repossession can bring back
  9. Return of the Mole Man — puts cards into the graveyard, and Return of the Mole Man gets bigger
  10. Puca's Covenant — puts cards into the graveyard that Puca's Covenant can bring back

117 other cards care about it too. These are the ones with the most connections.

a nontoken permanent is put into a graveyard from the battlefield — 173 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call is put into a graveyard from the battlefield:

  1. Jinxed Ring — deals 1 damage
  2. Liability — makes a player lose 1 life

a permanent is put into a graveyard from the battlefield — 174 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call is put into a graveyard from the battlefield:

  1. Kothophed, Soul Hoarder — draws you 1 card
  2. Last Laugh — deals 1 damage
  3. Aetherworks Marvel — adds 1 mana
  4. Patron of the Nezumi — makes each opponent lose 1 life

4 other cards care about it too. These are the ones with the most connections.

a nontoken permanent leaves the battlefield — 313 cards in the game can cause this (Spirit-Sister's Call is one).

  1. Genku, Future Shaper — When Spirit-Sister's Call leaves the battlefield, Genku, Future Shaper makes a token

a permanent leaves the battlefield — 315 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call leaves the battlefield:

  1. Super Shredder — puts a +1/+1 counter on itself
  2. Nefarious Imp — scries

anything leaves a graveyard — 2,503 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Tormod, the Desecrator — makes a token
  5. Quintorius, Field Historian — makes a token
  6. Garrison Excavator — makes a token
  7. Amzu, Swarm's Hunger — makes a token
  8. Quintorius, History Chaser — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Spirit-Sister's Call is one).

  1. Death to Our Enemies — When Death to Our Enemies is sacrificed thanks to Spirit-Sister's Call, it deals 7 damage
  2. Gorbag of Minas Morgul — When a permanent is sacrificed thanks to Spirit-Sister's Call, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Spirit-Sister's Call is one).

When Spirit-Sister's Call is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life

261 other cards care about it too. These are the ones with the most connections.

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Spirit-Sister's Call is one).

  1. Threats Around Every Corner — When Threats Around Every Corner enters thanks to Spirit-Sister's Call, it triggers

75 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Spirit-Sister's Call is one).

Spirit-Sister's Call puts cards into the graveyard that:

  1. Tergrid, God of Fright // Tergrid's Lantern — can bring back
  2. It That Betrays — can bring back
  3. Nazgûl Battle-Mace — can bring back

440 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Spirit-Sister's Call is one).

  1. Night Nurse, Healer of Heroes — When Night Nurse, Healer of Heroes enters thanks to Spirit-Sister's Call, it brings a card back
  2. Samwise the Stouthearted — When Samwise the Stouthearted enters thanks to Spirit-Sister's Call, it brings a card back
  3. Staff of Eden, Vault's Key — When Staff of Eden, Vault's Key enters thanks to Spirit-Sister's Call, it brings a card back

42 other cards care about it too. These are the ones with the most connections.