River Kelpie

River Kelpie

Creature — Beast

Mana cost: {3}{U}{U}

How we read this card

Whenever this creature or another permanent enters from a graveyard, draw a card.

triggered — draws you 1 card

triggered — draws you 1 card

Whenever a player casts a spell from a graveyard, draw a card.

triggered — draws you 1 card

Persist

Causes: draw a card.

Cares about: a permanent enters the battlefield, a spell is cast.

Works well with

put a permanent onto the battlefield — 152 cards in the game can cause this.

  1. It That Betrays — When It That Betrays enters, River Kelpie draws you 1 card
  2. Nazgûl Battle-Mace — When Nazgûl Battle-Mace enters, River Kelpie draws you 1 card
  3. Mole Module — When Mole Module enters, River Kelpie draws you 1 card
  4. Staff of Eden, Vault's Key — When a permanent enters thanks to Staff of Eden, Vault's Key, River Kelpie draws you 1 card
  5. Desecrate Reality — When a permanent enters thanks to Desecrate Reality, River Kelpie draws you 1 card

147 other cards cause it too. These are the ones with the most connections.

cast a spell — 155 cards in the game can cause this.

  1. Abandoned Sarcophagus — When Abandoned Sarcophagus is cast, River Kelpie draws you 1 card

154 other cards cause it too. These are the ones with the most connections.

a Beast creature is cast — 587 cards in the game can cause this (River Kelpie is one).

  1. Tawnos, the Toymaker — When River Kelpie is cast, Tawnos, the Toymaker copies a spell

a Beast enters the battlefield — 632 cards in the game can cause this (River Kelpie is one).

When River Kelpie enters:

  1. Totem Speaker — gains you 3 life
  2. Wirewood Savage — draws you 1 card
  3. Woodland Liege — draws you 1 card
  4. Aether Charge — deals 4 damage

a creature gets a counter — 2,691 cards in the game can cause this (River Kelpie is one).

When River Kelpie gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Wickersmith's Tools — puts a charge counter on itself
  3. Hapatra, Vizier of Poisons — makes a token
  4. Flourishing Defenses — makes a token
  5. Nest of Scarabs — makes that many tokens
  6. Obelisk Spider — makes each opponent lose 1 life
  7. Auntie Ool, Cursewretch — draws you 1 card
  8. Danny Pink — draws you 1 card
  9. Mikey & Leo, Chaos & Order — draws you 1 card
  10. Rikku, Resourceful Guardian — triggers

33 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (River Kelpie is one).

When River Kelpie makes a player draw a card:

  1. Temmet, Naktamun's Will — gives +1/+1
  2. Niv-Mizzet, Parun — deals 1 damage
  3. Aether Syphon — mills a card
  4. The Locust God — makes a token
  5. Starving Revenant — makes each opponent lose 1 life
  6. Diviner's Wand — gets +1/+1
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Iron Man, Armored Avenger — puts a counter on a creature
  10. The Astonishing Ant-Man — puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (River Kelpie is one).

  1. All Will Be One — When River Kelpie gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (River Kelpie is one).

When River Kelpie attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Grim Javelineer — gives +1/+0
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers
  8. Banon, the Returners' Leader — draws and discards
  9. Toph, Earthbending Master — puts a counter on a permanent
  10. Three Dog, Galaxy News DJ — sacrifices an Aura

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (River Kelpie is one).

When River Kelpie attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (River Kelpie is one).

When River Kelpie blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Tide of War — sacrifices a creature
  3. Dead-Iron Sledge — kills a creature
  4. Dwindle — kills a creature

24 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (River Kelpie is one).

When River Kelpie enters:

  1. Scurry Oak — puts a counter on itself
  2. Fathom Mage — puts a counter on itself
  3. Lonis, Genetics Expert — puts a counter on itself
  4. Slash, Reptile Rampager — deals 2 damage
  5. Ray Fillet, Wave Warrior — puts a counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

301 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (River Kelpie is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When River Kelpie enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

42 other cards care about it too. These are the ones with the most connections.