Desecrate Reality

Desecrate Reality

Instant

Mana cost: {7}

How we read this card

For each opponent, exile up to one target permanent that player controls with an even mana value.

on-cast —

If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.

on-cast — brings a card back

Causes: exile a permanent, a permanent leaves the battlefield, put a permanent onto the battlefield, a permanent leaves a graveyard.

Cares about: a permanent in a graveyard.

Works well with

a permanent enters the battlefield — 152 cards in the game can cause this (Desecrate Reality is one).

When a permanent enters thanks to Desecrate Reality:

  1. Dawn-Blessed Pennant — gains you 1 life
  2. River Kelpie — draws you 1 card
  3. Altar of the Brood — mills a card
  4. Amareth, the Lustrous — searches a library
  5. Rimefire Torque — puts a charge counter on itself
  6. Eye of Singularity — kills a permanent

10 other cards care about it too. These are the ones with the most connections.

a permanent in a graveyard — 173 cards in the game can cause this.

  1. Pious Evangel // Wayward Disciple — Pious Evangel // Wayward Disciple puts cards into the graveyard that Desecrate Reality can bring back
  2. Lich — Lich puts cards into the graveyard that Desecrate Reality can bring back
  3. Stitcher's Graft — Stitcher's Graft puts cards into the graveyard that Desecrate Reality can bring back
  4. Worldslayer — Worldslayer puts cards into the graveyard that Desecrate Reality can bring back
  5. Aether Barrier — Aether Barrier puts cards into the graveyard that Desecrate Reality can bring back
  6. Spirit-Sister's Call — Spirit-Sister's Call puts cards into the graveyard that Desecrate Reality can bring back
  7. Extricator of Sin // Extricator of Flesh — Extricator of Sin // Extricator of Flesh puts cards into the graveyard that Desecrate Reality can bring back
  8. Liliana, Dreadhorde General — Liliana, Dreadhorde General puts cards into the graveyard that Desecrate Reality can bring back
  9. Rakdos Riteknife — When Rakdos Riteknife is in the graveyard, Desecrate Reality can bring it back
  10. Lich's Tomb — Lich's Tomb puts cards into the graveyard that Desecrate Reality can bring back
  11. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard that Desecrate Reality can bring back
  12. Ugin's Construct — Ugin's Construct puts cards into the graveyard that Desecrate Reality can bring back
  13. Wirefly Hive — Wirefly Hive puts cards into the graveyard that Desecrate Reality can bring back
  14. Giant's Boulder — When Giant's Boulder is in the graveyard, Desecrate Reality can bring it back
  15. Eye of Doom — When Eye of Doom is in the graveyard, Desecrate Reality can bring it back
  16. Unstable Obelisk — When Unstable Obelisk is in the graveyard, Desecrate Reality can bring it back
  17. Apocalypse Chime — When Apocalypse Chime is in the graveyard, Desecrate Reality can bring it back
  18. Goblin Firebomb — When Goblin Firebomb is in the graveyard, Desecrate Reality can bring it back
  19. Universal Solvent — When Universal Solvent is in the graveyard, Desecrate Reality can bring it back
  20. Claws of Gix — Claws of Gix puts cards into the graveyard that Desecrate Reality can bring back

178 other cards care about it too. These are the ones with the most connections.

a permanent leaves the battlefield — 315 cards in the game can cause this (Desecrate Reality is one).

  1. Super Shredder — When a permanent leaves the battlefield thanks to Desecrate Reality, Super Shredder puts a +1/+1 counter on itself

1 other card cares about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Desecrate Reality is one).

  1. The War Doctor — When a permanent is exiled thanks to Desecrate Reality, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Desecrate Reality is one).

When a permanent leaves a graveyard thanks to Desecrate Reality:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an instant is cast — 3,931 cards in the game can cause this (Desecrate Reality is one).

When Desecrate Reality is cast:

  1. Electro, Assaulting Battery — adds 1 mana
  2. Lunar Mystic — draws you 1 card
  3. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  4. Repeated Reverberation — copies an ability
  5. Riku of Two Reflections — copies a spell
  6. Sword of Wealth and Power — copies a spell
  7. Lilah, Undefeated Slickshot — gets +1/+1
  8. Gale, Waterdeep Prodigy — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything that is not a token enters the battlefield — 25,747 cards in the game can cause this (Desecrate Reality is one).

  1. Canoptek Spyder — When a permanent enters thanks to Desecrate Reality, Canoptek Spyder draws you 1 card

anything enters the battlefield — 26,499 cards in the game can cause this (Desecrate Reality is one).

When a permanent enters thanks to Desecrate Reality:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — puts a +1/+1 counter on itself
  2. HYDRA Assault Robot — deals 1 damage
  3. Era of Innovation — puts a counter on a permanent you control

19 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Desecrate Reality is one).

When Desecrate Reality is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.