edhseer Commander synergy, explained
Enchantment
Mana cost: {1}{U}
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
triggered —
triggered — draws you 3 cards
Causes: sacrifice an enchantment, an enchantment is put into a graveyard from the battlefield, draw a card.
Cares about: a spell is cast.
an enchantment is sacrificed — 588 cards in the game can cause this (Standstill is one).
an enchantment in a graveyard — 983 cards in the game can cause this (Standstill is one).
When Standstill is in the graveyard:
104 other cards care about it too. These are the ones with the most connections.
an enchantment is put into a graveyard from the battlefield — 987 cards in the game can cause this (Standstill is one).
When Standstill is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Standstill is one).
3 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Standstill is one).
When Standstill is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Standstill is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Standstill is one).
When Standstill enters:
66 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Standstill is one).
When a permanent makes a player draw a card thanks to Standstill:
57 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Standstill is one).
436 other cards care about it too. These are the ones with the most connections.