edhseer Commander synergy, explained
Sorcery
Mana cost: {2}{B}{B}
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
on-cast —
on-cast — deals 1 damage
Causes: a Plains land is put into a graveyard from the battlefield, anything deals noncombat damage.
Cares about: nothing.
a Plains is put into a graveyard from the battlefield — 8 cards in the game can cause this (Stench of Evil is one).
a land in a graveyard — 634 cards in the game can cause this (Stench of Evil is one).
Stench of Evil puts cards into the graveyard that:
121 other cards care about it too. These are the ones with the most connections.
a land is put into a graveyard from the battlefield — 636 cards in the game can cause this (Stench of Evil is one).
When a Plains is put into a graveyard from the battlefield thanks to Stench of Evil:
1 other card cares about it too. These are the ones with the most connections.
a land goes to a graveyard — 683 cards in the game can cause this (Stench of Evil is one).
When a Plains hits the graveyard thanks to Stench of Evil:
6 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Stench of Evil is one).
When Stench of Evil deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Stench of Evil is one).
When Stench of Evil makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Stench of Evil is one).
When Stench of Evil is cast:
427 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Stench of Evil is one).
443 other cards care about it too. These are the ones with the most connections.